Station NA-15183 · recording
SeattleProcedural. Solo/Duo
Online NA 50.125.205.168:28015 checked 11m ago
- Players now
- 0/ 65
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,183
- top 68% · #1485 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 65 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on SeattleProcedural. Solo/Duo?
Generated by the game, the map on SeattleProcedural. Solo/Duo is procedural, size 4,250 with seed 1788459108. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on SeattleProcedural. Solo/Duo?
The name of SeattleProcedural. Solo/Duo gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on SeattleProcedural. Solo/Duo right now?
A reading taken now shows 0 players on SeattleProcedural. Solo/Duo, which has 65 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does SeattleProcedural. Solo/Duo rank against other Rust servers?
SeattleProcedural. Solo/Duo is #1,485 in North America and #15,183 worldwide on the past week's player hours, within the top 68% of ranked servers.
Server facts
How reliably does SeattleProcedural. Solo/Duo stay online?
Right now, you can reach SeattleProcedural. Solo/Duo. Going by the uptime figure it reports, it restarted about 6 days 19 hours ago. Of the 144 hours in the last 6 full days, it was up for 143, or 99% of the time. 22 October 2026 is when Rust Server Trends first recorded it.
Does SeattleProcedural. Solo/Duo hold a steady tick rate?
The 48-hour average is 82 server fps; 58 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 102,058. It reached a ceiling of 4,644 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is SeattleProcedural. Solo/Duo hosted?
With its NA tag, SeattleProcedural. Solo/Duo lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 50.125.205.168:28015.
What build of Rust does SeattleProcedural. Solo/Duo use?
SeattleProcedural. Solo/Duo is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does SeattleProcedural. Solo/Duo run its wipes?
An estimate from the force wipe gives SeattleProcedural. Solo/Duo's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 22 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on SeattleProcedural. Solo/Duo mean?
The game's server browser reads the tags SeattleProcedural. Solo/Duo publishes: gmrust (Game mode): You'll find standard Rust survival here; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SeattleProcedural. Solo/Duo appear?
You will find SeattleProcedural. Solo/Duo on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Who is behind SeattleProcedural. Solo/Duo?
Both SeattleProcedural. Solo/Duo and 3 other servers we track publish a rexisgodrust.ddnsfree.com hostname, so the same operator most likely runs them.
Connecting
How do you connect to SeattleProcedural. Solo/Duo?
Enter client.connect 50.125.205.168:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/ZpqaKhXjkn.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
