Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station NA-15344 · no signal

SeattleProcedural. Solo/Duo

Offline NA 50.125.192.213:28015 checked 7d ago

monthly wipes vanillaoxide
Connect
Players now
0/ 65
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,344
top 69% · #1522 in NA
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 65 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 125 on average
101/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 109 on average
89/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average
59/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 59 on average
87/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 34 on average
22/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
22/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on SeattleProcedural. Solo/Duo?

Generated by the game, the map on SeattleProcedural. Solo/Duo is procedural, size 4,250 with seed 1788459108. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on SeattleProcedural. Solo/Duo?

The name of SeattleProcedural. Solo/Duo gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on SeattleProcedural. Solo/Duo?

SeattleProcedural. Solo/Duo is not responding at this moment and is offline, last seen 7 days 23 hours ago.

How does SeattleProcedural. Solo/Duo rank against other Rust servers?

The last seven days of player hours place SeattleProcedural. Solo/Duo at #15,344, in the top 69% of all ranked servers and #1,522 in North America.

Server details

How reliably does SeattleProcedural. Solo/Duo stay online?

As recorded now, SeattleProcedural. Solo/Duo is not reachable, the last contact having been 7 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

Where in the world is SeattleProcedural. Solo/Duo hosted?

In North America SeattleProcedural. Solo/Duo lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 50.125.192.213:28015.

Which Rust version is SeattleProcedural. Solo/Duo running?

Rust network protocol 2634 and build 167781 on Windows is what SeattleProcedural. Solo/Duo runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on SeattleProcedural. Solo/Duo?

1 players, on average, was the busiest crowd at its recent wipes. 2 hours after the latest wipe, the crowd peaked.

On what timetable does SeattleProcedural. Solo/Duo run its wipes?

Once a month SeattleProcedural. Solo/Duo wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 28 days 3 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on SeattleProcedural. Solo/Duo mean?

The game's server browser reads the tags SeattleProcedural. Solo/Duo publishes: gmrust (Game mode): Survival in standard Rust; mp65 (Max players): 65 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SeattleProcedural. Solo/Duo appear?

You will find SeattleProcedural. Solo/Duo on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which person or group runs SeattleProcedural. Solo/Duo?

One operator most likely runs these: SeattleProcedural. Solo/Duo and 3 other servers we track, all publishing a rexisgodrust.ddnsfree.com hostname.

How to join

How do you connect to SeattleProcedural. Solo/Duo?

You can connect by pressing F1 in Rust and typing client.connect 50.125.192.213:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/ZpqaKhXjkn is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp65,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs167781,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp65
Max players 65 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.