Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h139 48 h

Station XX-2163 · recording

NeonBuzlu 3x PVE

Online 5.63.21.101:28015 checked 10m ago

3x biweekly wipes moddedoxidepve
Connect
Players now
3/ 580
1% full
Motion · 24 h
M0.4rising
+3 players on the day
7-day average
2
peak 9
Rank
#2,163
top 10%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 15h
Thu 29 Oct, 16:10 UTC
Seismic record · station XX-2163 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
3of 580 slots
Motion · 24 h
M0.4rising+3 players
Sharpest hour
+4into Mon 18:00 UTC
Peak · 48 h
9most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02.557.51001:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:10 UTC, in 1d 15h. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
wipe-day peak
16players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 1d 15hThu 29 Oct, 16:10 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 15hThu 12 Nov, 16:10 UTC
  4. 29d 15hThu 26 Nov, 16:10 UTC
  5. 36d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 15hThu 10 Dec, 16:10 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 16:10 UTC12d ago M1.0rising 15 – running 4
Thu 1 Oct, 18:58 UTC FW26d ago M1.0rising 16 held half 13.9 days 5

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps NA · groups of 14+ · 3x · biweekly · 57 on average
38/ 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events EU · groups of 50+ · 3x · biweekly · 31 on average
19/ 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons NA · groups of 12+ · 3x · biweekly · 9 on average
13/ 100
Distorted - PVE 3X - Events and Raidable Bases - Biweekly EA · groups of 8+ · 3x · biweekly · 7 on average
1/ 200
SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS groups of 10+ · 3x · biweekly · 5 on average
4/ 100
[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree EU · groups of 8+ · 3x · biweekly · 4 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on NeonBuzlu 3x PVE?

NeonBuzlu 3x PVE runs a procedural map of size 4,750 with seed 1097361546, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Toxic Springs.

Which settings and rules apply on NeonBuzlu 3x PVE?

Going by its name, NeonBuzlu 3x PVE runs 3x gather. Up to 80 players can be in a group. roleplay is the game mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on NeonBuzlu 3x PVE?

At this moment, NeonBuzlu 3x PVE records 3 players across 580 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 8 players.

How does NeonBuzlu 3x PVE rank against other Rust servers?

On player hours for the past week, NeonBuzlu 3x PVE sits at #2,163, which puts it inside the top 10% of every ranked server.

Server details

How reliably does NeonBuzlu 3x PVE stay online?

Right now, you can reach NeonBuzlu 3x PVE. Its reported uptime points to a restart about 13 hours ago. 144 of 168 hours in the last 7 full days were up time, 86% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

How well does NeonBuzlu 3x PVE perform under load?

Its average server fps over the last 48 hours was 57, and it never dropped below 37. Buildings, deployables and all the rest of the world's entities brought it to a high of 192,680. It reached a ceiling of 4,990 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is NeonBuzlu 3x PVE hosted?

No region is published by NeonBuzlu 3x PVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.63.21.101:28015.

What build of Rust does NeonBuzlu 3x PVE use?

Rust network protocol 2635 and build 168909 on Windows is what NeonBuzlu 3x PVE runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on NeonBuzlu 3x PVE?

On average, the busiest point of its recent wipes drew 16 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does NeonBuzlu 3x PVE run its wipes?

The prediction follows its tag, because too few of NeonBuzlu 3x PVE's wipes are on record to confirm its schedule. Thursday 29 October at 16:10 UTC is when its next wipe is due. 12 days 8 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on NeonBuzlu 3x PVE mean?

These are the tags NeonBuzlu 3x PVE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp580 (Max players): 580 slots are available; ts80 (Group limit): Each team can hold up to 80; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does NeonBuzlu 3x PVE appear?

The Rust Server Trends lists that take in NeonBuzlu 3x PVE are: 3x Rust servers, by live population, Modded Rust servers, tracked live, Rust PvE servers and Rust roleplay server trends. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

How to join

How do you connect to NeonBuzlu 3x PVE?

To join, enter client.connect 5.63.21.101:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://www.shopier.com/NeonBuzlu3x.

Instrument codes

Server tags

what each one means

Published as mp580,ptrak,$r?,v2635,^b,^r,^p,gmrust,cs168909,ts80,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp580
Max players 580 slots are available.
ts80
Group limit Each team can hold up to 80.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.