Station XX-16736 · no signal
THE SOFTCORE OUTPOST
Offline 5.39.17.25:24016 checked 29d ago
- Players now
- 0/ 24
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,736
- top 70%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 24 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #660 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on THE SOFTCORE OUTPOST?
THE SOFTCORE OUTPOST runs a procedural map of size 3,000 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on THE SOFTCORE OUTPOST?
No gather rate appears in the name of THE SOFTCORE OUTPOST. You can have up to 4 players in a group (quad). softcore is the game mode, An easier Facepunch mode that lets you keep part of your loot. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on THE SOFTCORE OUTPOST right now?
THE SOFTCORE OUTPOST is not responding at this moment and is offline, last seen 29 days 2 hours ago.
How does THE SOFTCORE OUTPOST rank against other Rust servers?
The last seven days of player hours place THE SOFTCORE OUTPOST at #16,736, in the top 70% of all ranked servers. It sits at #660 among quad servers.
Server details
How reliably does THE SOFTCORE OUTPOST stay online?
As recorded now, THE SOFTCORE OUTPOST is not reachable, the last contact having been 29 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does THE SOFTCORE OUTPOST run from?
Nothing about a region comes from THE SOFTCORE OUTPOST. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.39.17.25:24016 is the address it uses.
Which Rust version is THE SOFTCORE OUTPOST running?
Rust network protocol 2633 and build 163207 on Linux is what THE SOFTCORE OUTPOST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does THE SOFTCORE OUTPOST wipe, and on which days?
Too few wipes of THE SOFTCORE OUTPOST are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 52 days 23 hours.
Tags
What do the server tags on THE SOFTCORE OUTPOST mean?
Tags published by THE SOFTCORE OUTPOST and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp24 (Max players): Slots: 24; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does THE SOFTCORE OUTPOST appear?
The Rust Server Trends lists that take in THE SOFTCORE OUTPOST are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Connecting
How do you connect to THE SOFTCORE OUTPOST?
You can connect by pressing F1 in Rust and typing client.connect 5.39.17.25:24016 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.