Station XX-6512 · recording
Gamed!de
Online 85.14.195.10:28015 checked 11m ago
- Players now
- 1/ 8
- 12% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,512
- top 29%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 8 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 21:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, and #379 of the quad servers (top 46%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Gamed!de?
The procedural map on Gamed!de is size 4,500 with seed 574638291, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Gamed!de?
You will find no gather rate in the name of Gamed!de. You can have up to 4 players in a group (quad). In softcore mode, Part of your loot is kept in this easier Facepunch mode. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Gamed!de right now?
1 of the 8 slots on Gamed!de are filled right now. The seven-day average is 1 players, with a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 2 players.
How does Gamed!de rank against other Rust servers?
The last seven days of player hours place Gamed!de at #6,512, in the top 29% of all ranked servers. Within quad, it places #379.
Server facts
How reliably does Gamed!de stay online?
Right now, you can reach Gamed!de. Going by the uptime figure it reports, it restarted about 13 hours ago. 15 of 24 hours in the last 1 full day were up time, 62% of the total. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
Does Gamed!de hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. Buildings, deployables and all the rest of the world's entities brought it to a high of 126,281. It reached a ceiling of 4,204 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Gamed!de hosted?
No region is published by Gamed!de. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 85.14.195.10:28015.
Which Rust version is Gamed!de running?
Rust network protocol 2635 and build 168909 on Linux is what Gamed!de runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does Gamed!de run its wipes?
On record so far are too few of Gamed!de's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 30 hours is how long the current world has been running.
Tags
What do the server tags on Gamed!de mean?
Tags published by Gamed!de and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp8 (Max players): The server has 8 slots; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Gamed!de appear?
You will find Gamed!de on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.
How to join
How do you connect to Gamed!de?
You can connect by pressing F1 in Rust and typing client.connect 85.14.195.10:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.