Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players89,250 Active4,029 Wipes · 3 h161 48 h

Station XX-14154 · no signal

My Creative Server

Offline 5.241.132.35:28015 checked 18d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,154
top 64%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14154 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 9 on average
8/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 1 on average
4/ 25
186/ 999
79/ 999
24/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 35 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Creative Server?

The map on My Creative Server is procedural, produced by the game.

Which settings and rules apply on My Creative Server?

You will find no gather rate in the name of My Creative Server. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on My Creative Server?

No players are recorded on My Creative Server at this moment; it is offline, and the last sighting was 18 days 9 hours ago.

How does My Creative Server rank against other Rust servers?

The last seven days of player hours place My Creative Server at #14,154, in the top 64% of all ranked servers.

Server facts

How reliably does My Creative Server stay online?

My Creative Server is down at the moment; the last recorded contact was 18 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Creative Server run from?

Nothing about a region comes from My Creative Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.241.132.35:28015.

What build of Rust does My Creative Server use?

On Windows, My Creative Server runs Rust network protocol 2634 and build 167231. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does My Creative Server run its wipes?

The rhythm of My Creative Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 18 days 20 hours is how long the current world has been running.

Tags

What do the server tags on My Creative Server mean?

These are the tags My Creative Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Creative Server appear?

These Rust Server Trends lists include My Creative Server: Rust build and creative servers, live, Rust community servers without the side modes and Rust creative servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto My Creative Server?

To join, enter client.connect 5.241.132.35:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167231
Build Game build: 167231.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.