Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players39,471 Active2,990 Wipes · 3 h89 48 h

Station XX-15106 · no signal

Rustoria.co - EU Medium Preview Server (Map #2)

Offline 49.13.91.75:28010 checked 13d ago

moddedpve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15106 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 22:45 UTC15d ago M0.0rising 1 – running 0
Tue 13 Oct, 14:43 UTC15d ago M0.0rising 1 – 0.3 days 0
Mon 12 Oct, 09:10 UTC16d ago M0.0rising 1 – 1.2 days 0
Sun 11 Oct, 09:10 UTC17d ago M0.0rising 1 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 240 on average
119/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
9/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 35 on average
7/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
10/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 30 on average
6/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
5/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rustoria.co - EU Medium Preview Server (Map #2)?

Rustoria.co - EU Medium Preview Server (Map #2) runs a procedural map of size 4,250 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on Rustoria.co - EU Medium Preview Server (Map #2)?

No gather rate appears in the name of Rustoria.co - EU Medium Preview Server (Map #2). Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rustoria.co - EU Medium Preview Server (Map #2)?

No players are recorded on Rustoria.co - EU Medium Preview Server (Map #2) at this moment; it is offline, and the last sighting was 13 days 12 hours ago.

How does Rustoria.co - EU Medium Preview Server (Map #2) rank against other Rust servers?

On player hours for the past week, Rustoria.co - EU Medium Preview Server (Map #2) sits at #15,106, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does Rustoria.co - EU Medium Preview Server (Map #2) stay online?

Rustoria.co - EU Medium Preview Server (Map #2) is down at the moment; the last recorded contact was 13 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 11 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Rustoria.co - EU Medium Preview Server (Map #2) hosted?

Its name points to Europe, but Rustoria.co - EU Medium Preview Server (Map #2) publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 49.13.91.75:28010.

Which Rust version is Rustoria.co - EU Medium Preview Server (Map #2) running?

Rust network protocol 2634 and build 167781 on Linux is what Rustoria.co - EU Medium Preview Server (Map #2) runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rustoria.co - EU Medium Preview Server (Map #2)?

On average, the busiest point of its recent wipes drew 1 players. 2 hours into the latest wipe, the crowd reached its peak.

On what timetable does Rustoria.co - EU Medium Preview Server (Map #2) run its wipes?

No next wipe can be predicted for Rustoria.co - EU Medium Preview Server (Map #2), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 3 hours is how long the current world has been running.

Server tags

What do the server tags on Rustoria.co - EU Medium Preview Server (Map #2) mean?

Tags published by Rustoria.co - EU Medium Preview Server (Map #2) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; builds (Build server): You can design and practise bases; creative (Creative): No gathering here: it's sandbox building, so build what you want; training (Combat training): Loot is handed to you for aim and PvP practice; modded (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rustoria.co - EU Medium Preview Server (Map #2) appear?

You will find Rustoria.co - EU Medium Preview Server (Map #2) on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How to join

What steps get you onto Rustoria.co - EU Medium Preview Server (Map #2)?

You can connect by pressing F1 in Rust and typing client.connect 49.13.91.75:28010 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,modded,builds,creative,training

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There's no player combat; the world provides the threat.
builds
Build server You can design and practise bases.
creative
Creative No gathering here: it's sandbox building, so build what you want.
training
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.