Station NA-15481 · no signal
[US East] The Shack - World 1
Offline NA 47.196.250.92:28015 checked 41d ago
- Players now
- 0/ 1000
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,481
- #1603 in NA
- Last wipe
- 49d ago
- monthly schedule
- Next wipe
- 7d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1000 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US East] The Shack - World 1?
A procedural map runs on [US East] The Shack - World 1, generated by the game.
Which settings and rules apply on [US East] The Shack - World 1?
You will find no gather rate in the name of [US East] The Shack - World 1. You can have up to 4 players in a group (quad). It plays in softcore mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Community, as a community server. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [US East] The Shack - World 1?
[US East] The Shack - World 1 is not responding at this moment and is offline, last seen 41 days 13 hours ago.
How does [US East] The Shack - World 1 rank against other Rust servers?
The last seven days of player hours place [US East] The Shack - World 1 at #15,481, in the top – of all ranked servers and #1,603 in North America.
Server details
How reliably does [US East] The Shack - World 1 stay online?
As recorded now, [US East] The Shack - World 1 is not reachable, the last contact having been 41 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [US East] The Shack - World 1 hosted?
In North America [US East] The Shack - World 1 lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 47.196.250.92:28015 is the address it uses.
What build of Rust does [US East] The Shack - World 1 use?
On Linux, [US East] The Shack - World 1 runs Rust network protocol 2633 and build 163794. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [US East] The Shack - World 1 wipe, and on which days?
From the force wipe the next wipe of [US East] The Shack - World 1 is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 49 days 22 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Server tags
What do the server tags on [US East] The Shack - World 1 mean?
The game's server browser reads the tags [US East] The Shack - World 1 publishes: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp1000 (Max players): 1,000 slots are available; ts4 (Group limit): Each team can hold up to 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US East] The Shack - World 1 appear?
The Rust Server Trends lists that take in [US East] The Shack - World 1 are: Rust community servers without the side modes, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How to join
What steps get you onto [US East] The Shack - World 1?
Enter client.connect 47.196.250.92:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.