Station XX-6809 · no signal
build-sandbox
Offline 46.138.183.232:28015 checked 2d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #6,809
- top 31%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 3.7 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:18 UTC24d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 00:15 UTC27d ago | M0.0■steady | 1 | – | 3.7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on build-sandbox?
The map on build-sandbox is procedural, produced by the game.
Which settings and rules apply on build-sandbox?
No gather rate appears in the name of build-sandbox. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on build-sandbox?
build-sandbox is not responding at this moment and is offline, last seen 2 days 14 hours ago. The seven-day average is 0 players, with a peak of 1.
How does build-sandbox rank against other Rust servers?
On player hours for the past week, build-sandbox sits at #6,809, which puts it inside the top 31% of every ranked server.
Server facts
How reliably does build-sandbox stay online?
As recorded now, build-sandbox is not reachable, the last contact having been 2 days 14 hours ago. 34 of 168 hours in the last 7 full days were up time, 20% of the total. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.
Where in the world is build-sandbox hosted?
Nothing about a region comes from build-sandbox. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.138.183.232:28015 is the address it uses.
Which Rust version is build-sandbox running?
build-sandbox is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on build-sandbox?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does build-sandbox wipe, and on which days?
The rhythm of build-sandbox cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 3 hours.
Lists and tags
What do the server tags on build-sandbox mean?
The game's server browser reads the tags build-sandbox publishes: gmrust (Game mode): Survival in standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does build-sandbox appear?
The Rust Server Trends lists that take in build-sandbox are: Rust build and creative servers, live and Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to build-sandbox?
Enter client.connect 46.138.183.232:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.