Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-9737 · no signal

TESTMEGARU1

Offline 46.138.170.82:28015 checked 4h ago

moddedoxide
Connect
Players now
0/ 355
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#9,737
top 44%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-9737 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 355 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0020:0015:0016:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 14:32 UTC6h ago – – – – – 1
Tue 27 Oct, 20:02 UTC1d ago – – – – – 0
Tue 27 Oct, 19:52 UTC1d ago – – – – – 0
Sun 25 Oct, 22:15 UTC2d ago – – – – – 0
Sun 25 Oct, 22:07 UTC2d ago M0.0steady 1 – 1.9 days 1
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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[EU] THE WAR I Creative I Builder Map EU · groups of 8+ · 8 on average
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UKN.GG - EU Sandbox - Creative | Build | Noclip EU · groups of 1000+ · 6 on average
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UKN.GG - US Sandbox - Creative | Build | Noclip NA · groups of 1000+ · 4 on average
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[EU] Rumblest »F1 Staging Test | Team-only PvP« EU · groups of 8+ · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TESTMEGARU1?

No gather rate appears in the name of TESTMEGARU1. Groups hold up to 8 players, which is the default for the game. build & creative is the game mode, no gathering, only sandbox building. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on TESTMEGARU1 right now?

A reading taken now finds TESTMEGARU1 offline; the most recent activity was 4 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.

How does TESTMEGARU1 rank against other Rust servers?

On player hours for the past week, TESTMEGARU1 sits at #9,737, which puts it inside the top 44% of every ranked server.

Server details

How reliably does TESTMEGARU1 stay online?

TESTMEGARU1 is down at the moment; the last recorded contact was 4 hours ago. It was up 3% of the time across the last 6 full days: 4 of 144 hours. On 21 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does TESTMEGARU1 run from?

No region is published by TESTMEGARU1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 46.138.170.82:28015 is the address it uses.

What build of Rust does TESTMEGARU1 use?

Rust network protocol 2635 and build 168909 on Windows is what TESTMEGARU1 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does TESTMEGARU1 wipe, and on which days?

No wipe schedule is kept by TESTMEGARU1, which makes a new world every few hours. None of those resets counts as a wipe.

Lists and tags

What do the server tags on TESTMEGARU1 mean?

Tags published by TESTMEGARU1 and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp355 (Max players): 355 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^c (Creative): Build freely in sandbox mode, with no gathering; ^k (Build server): Design and practise your bases here; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TESTMEGARU1 appear?

These Rust Server Trends lists include TESTMEGARU1: Modded Rust servers, tracked live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to TESTMEGARU1?

You can connect by pressing F1 in Rust and typing client.connect 46.138.170.82:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp355,ptrak,$r?,v2635,^c,^k,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp355
Max players 355 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^k
Build server Design and practise your bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.