Station XX-15323 · recording
[UK][PVE] Lads and Dads
Online 45.92.45.83:28015 checked 3h ago
- Players now
- 0/ 64
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 64 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [UK][PVE] Lads and Dads?
Generated by the game, the map on [UK][PVE] Lads and Dads is procedural, size 3,500 with seed 71000. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [UK][PVE] Lads and Dads?
No gather rate appears in the name of [UK][PVE] Lads and Dads. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [UK][PVE] Lads and Dads right now?
At this moment, [UK][PVE] Lads and Dads records 0 players across 64 slots. The population averaged 0 players over the past week.
How does [UK][PVE] Lads and Dads rank against other Rust servers?
Over the last seven days, [UK][PVE] Lads and Dads recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does [UK][PVE] Lads and Dads stay online?
As recorded now, [UK][PVE] Lads and Dads is running. The uptime it reports puts its last restart about 4 days 19 hours ago. It was up 100% of the time across the last 4 full days: 96 of 96 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Does [UK][PVE] Lads and Dads hold a steady tick rate?
Its average server fps over the last 48 hours was 137, and it never dropped below 123. At its highest, it carried 73,044 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,832 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [UK][PVE] Lads and Dads hosted?
The name of [UK][PVE] Lads and Dads points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 45.92.45.83:28015 is the address it uses.
What build of Rust does [UK][PVE] Lads and Dads use?
On Windows, [UK][PVE] Lads and Dads runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does [UK][PVE] Lads and Dads wipe, and on which days?
The rhythm of [UK][PVE] Lads and Dads cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days.
Server tags
What do the server tags on [UK][PVE] Lads and Dads mean?
The game's server browser reads the tags [UK][PVE] Lads and Dads publishes: gmrust (Game mode): Survival in standard Rust; mp64 (Max players): 64 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [UK][PVE] Lads and Dads appear?
You will find [UK][PVE] Lads and Dads on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto [UK][PVE] Lads and Dads?
You can connect by pressing F1 in Rust and typing client.connect 45.92.45.83:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.