Station XX-997 · recording
[US East] Facepunch Premium Small 1
Online 40.160.19.218:28020 checked 13m ago
- Players now
- 8/ 300
- 3% full
- Motion · 24 h
- M0.6▲rising
- +4 players on the day
- 7-day average
- 9
- peak 28
- Rank
- #997
- top 4%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 300 slots
- Motion · 24 h
- M0.6▲rising+4 players
- Sharpest hour
- +2into Tue 22:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
- wipe-day peak
- 44players, last three wipes
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 44, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW28d ago | M1.6▲rising | 44 | – | running | 6 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [US East] Facepunch Premium Small 1?
[US East] Facepunch Premium Small 1 runs a procedural map of size 3,750 with seed 1933426396, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US East] Facepunch Premium Small 1?
You will find no gather rate in the name of [US East] Facepunch Premium Small 1. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The in-game Official tab of Rust carries it. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Joining is limited to players who have Rust's premium status. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [US East] Facepunch Premium Small 1 right now?
A reading taken now shows 8 players on [US East] Facepunch Premium Small 1, which has 300 slots. Across seven days this server recorded an average of 9 players and a peak of 28. The busiest point in the last 48 hours came at 23:00 UTC, averaging 8 players.
How does [US East] Facepunch Premium Small 1 rank against other Rust servers?
The last seven days of player hours place [US East] Facepunch Premium Small 1 at #997, in the top 4% of all ranked servers.
Server details
How reliably does [US East] Facepunch Premium Small 1 stay online?
Right now, you can reach [US East] Facepunch Premium Small 1. Going by the uptime figure it reports, it restarted about 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [US East] Facepunch Premium Small 1 hold a steady tick rate?
Its average server fps over the last 48 hours was 225, and it never dropped below 209. The world held up to 112,249 entities at its peak, buildings and deployables included. Memory use peaked at 4,865 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does [US East] Facepunch Premium Small 1 run from?
The name of [US East] Facepunch Premium Small 1 points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 40.160.19.218:28020 is the address it uses.
Which Rust version is [US East] Facepunch Premium Small 1 running?
Rust network protocol 2635 and build 168909 on Windows is what [US East] Facepunch Premium Small 1 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [US East] Facepunch Premium Small 1?
On average, the busiest point of its recent wipes drew 44 players. 31 hours into the latest wipe, the crowd reached its peak.
On what timetable does [US East] Facepunch Premium Small 1 run its wipes?
Once a month [US East] Facepunch Premium Small 1 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 1 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on [US East] Facepunch Premium Small 1 mean?
The game's server browser reads the tags [US East] Facepunch Premium Small 1 publishes: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^q (Premium): Joining is limited to players who have Rust's premium status; sc2 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US East] Facepunch Premium Small 1 appear?
These Rust Server Trends lists include [US East] Facepunch Premium Small 1: Rust servers with the tutorial, Official Rust servers, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [US East] Facepunch Premium Small 1?
The same operator most likely runs [US East] Facepunch Premium Small 1 and the 124 other servers we track that also publish a playrust.com hostname.
Join the server
What steps get you onto [US East] Facepunch Premium Small 1?
To join, enter client.connect 40.160.19.218:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
