Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players39,385 Active2,850 Wipes · 3 h134 48 h

Station EU-2263 · recording

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

Online EU 37.230.137.162:20530 checked 7m ago

1x biweekly wipes vanillamoddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
2
peak 13
Rank
#2,263
top 10% · #870 in EU
Last wipe
11h ago
biweekly schedule
Next wipe
6d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2263 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+6into Thu 18:00 UTC
Peak · 48 h
13most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0510152006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020006:0015:0001:0010:0019:0004:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence

usual gap
21 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
16players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. 6d 13hThu 5 Nov, 19:00 UTCFW
  2. 20d 12hThu 19 Nov, 18:16 UTC
  3. 34d 13hThu 3 Dec, 19:00 UTCFW
  4. 41d 12hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC11h ago – – – – running 3
Thu 15 Oct, 18:09 UTC14d ago M1.1rising 17 halved by day 5 14 days 5
Thu 1 Oct, 18:15 UTC FW28d ago M0.9rising 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago M1.2rising 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
74/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
12/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
13/ 50
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases EU · groups of 10+ · biweekly · 27 on average
7/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 26 on average
4/ 200
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average
21/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Generated by the game, the map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is procedural, size 3,750 with seed 158279431. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Its name points to a gather rate of 1x on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

At this moment, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS records 0 players across 50 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 13. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 11 players.

How does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS rank against other Rust servers?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is #870 in Europe and #2,263 worldwide on the past week's player hours, within the top 10% of ranked servers.

Server details

How reliably does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS stay online?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is up at the moment. Its reported uptime points to a restart about 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold a steady tick rate?

Its average server fps over the last 48 hours was 74, and it never dropped below 25. At its highest, it carried 107,055 entities: buildings, deployables and the world's other contents. Memory use peaked at 4,188 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run from?

The EU tag is how #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 37.230.137.162:20530.

Which Rust version is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS running?

Rust network protocol 2635 and build 168909 on Linux is what #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

On average, the busiest point of its recent wipes drew 16 players. The peak on the most recent wipe came 26 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 7 it fell below half in the wipes where it didn't hold.

On what timetable does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run its wipes?

The wipe rhythm at #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is every 3 weeks on Thursday at 18:16 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS mean?

These are the tags #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS appear?

The Rust Server Trends lists that take in #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Which person or group runs #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

One operator most likely runs these: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS and 1 other server we track, all publishing a rustmax.ru hostname.

Join the server

How do you connect to #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Enter client.connect 37.230.137.162:20530 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://rustmax.gamestores.app.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.