Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players44,769 Active3,058 Wipes · 3 h107 48 h

Station XX-15787 · no signal

46鯖

Offline 36.2.145.55:28015 checked 33d ago

pve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,787
top 71%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15787 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
12/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 17 on average
6/ 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average
6/ 200
Kiyo Server JP PVE EA · groups of 20+ · monthly · 6 on average
1/ 30
[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average
5/ 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 46鯖?

The procedural map on 46鯖 is size 5,000 with seed 532220953, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 46鯖?

No gather rate appears in the name of 46鯖. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on 46鯖?

46鯖 is not responding at this moment and is offline, last seen 33 days 8 hours ago.

How does 46鯖 rank against other Rust servers?

The last seven days of player hours place 46鯖 at #15,787, in the top 71% of all ranked servers.

Server details

How reliably does 46鯖 stay online?

46鯖 is down at the moment; the last recorded contact was 33 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Which region does 46鯖 run from?

Its name points to Asia, but 46鯖 publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 36.2.145.55:28015.

Which Rust version is 46鯖 running?

46鯖 is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does 46鯖 wipe, and on which days?

On record so far are too few of 46鯖's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 53 days 12 hours.

Tags

What do the server tags on 46鯖 mean?

These are the tags 46鯖 publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not from other players. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 46鯖 appear?

The Rust Server Trends lists that take in 46鯖 are: Rust community servers without the side modes and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Connecting

How do you connect to 46鯖?

You can connect by pressing F1 in Rust and typing client.connect 36.2.145.55:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.