Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players92,814 Active3,817 Wipes · 3 h496 48 h

Station XX-15268 · recording

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 12m ago

moddedoxidepve
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] groups of 10+ · monthly · 13 on average
10/ 200
CZ/EU Farming Industry PVE EU · groups of 8+ · monthly · 4 on average
6/ 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ groups of 8+ · 3 on average
2/ 30
BroinRust [PVE CLASSIC EU/EA] EU · groups of 8+ · monthly · 3 on average
3/ 200
BroinRust [PVE MOD EU/EA] EU · groups of 10+ · biweekly · 3 on average
1/ 200
CZ/SK RELAX PVE groups of 8+ · monthly · 2 on average
5/ 30
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PVE] Green Island - Heli-Training?

The procedural map on [PVE] Green Island - Heli-Training is size 2,500 with seed 1215872013, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on [PVE] Green Island - Heli-Training?

You will find no gather rate in the name of [PVE] Green Island - Heli-Training. At the game's default, groups can have up to 8 players. In combat training mode, training in aim and PvP, loot supplied. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on [PVE] Green Island - Heli-Training right now?

At this moment, [PVE] Green Island - Heli-Training records 0 players across 30 slots. Averaged across the last seven days, the population was 0 players.

How does [PVE] Green Island - Heli-Training rank against other Rust servers?

Over the last seven days, [PVE] Green Island - Heli-Training recorded enough player hours to reach #15,268 worldwide, placing it in the top 68% of all ranked servers.

Operator and location

How reliably does [PVE] Green Island - Heli-Training stay online?

[PVE] Green Island - Heli-Training is up at the moment. Its reported uptime points to a restart about 7 days ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [PVE] Green Island - Heli-Training perform under load?

Its average server fps over the last 48 hours was 60, and it never dropped below 41. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,232. Its highest memory use was 2,582 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [PVE] Green Island - Heli-Training run from?

Nothing about a region comes from [PVE] Green Island - Heli-Training. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 31.214.141.107:27000.

Which Rust version is [PVE] Green Island - Heli-Training running?

[PVE] Green Island - Heli-Training is running Rust network protocol 2634 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [PVE] Green Island - Heli-Training?

On average, the busiest point of its recent wipes drew 1 players. 4 hours into the latest wipe, the crowd reached its peak.

How often does [PVE] Green Island - Heli-Training wipe, and on which days?

On record so far are too few of [PVE] Green Island - Heli-Training's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 14 hours.

Tags

What do the server tags on [PVE] Green Island - Heli-Training mean?

The game's server browser reads the tags [PVE] Green Island - Heli-Training publishes: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [PVE] Green Island - Heli-Training appear?

You will find [PVE] Green Island - Heli-Training on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live, Rust creative servers and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [PVE] Green Island - Heli-Training?

To join, enter client.connect 31.214.141.107:27000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://discord.com/invite/bRPZVBvT8N.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players 30 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^d
Combat training You get loot handed to you to practise aim and PvP.
^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.