Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players39,326 Active2,997 Wipes · 3 h96 48 h

Station EU-15075 · recording

RedFoxRust | PVE/PvP | UA

Online EU 31.128.187.52:28015 checked 10m ago

biweekly wipes moddedcarbonpve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,075
top 68% · #2556 in EU
Last wipe
26d ago
biweekly schedule
Next wipe
1d 11h
Thu 29 Oct, 18:43 UTC
Seismic record · station EU-15075 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 68% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:43 UTC, in 1d 11h. Its biweekly schedule tag · low confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 11hThu 29 Oct, 18:43 UTC
  2. 8d 11hThu 5 Nov, 19:00 UTCFW
  3. 15d 11hThu 12 Nov, 18:43 UTC
  4. 29d 11hThu 26 Nov, 18:43 UTC
  5. 36d 11hThu 3 Dec, 19:00 UTCFW
  6. 43d 11hThu 10 Dec, 18:43 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
104/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
36/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
17/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average
5/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average
7/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RedFoxRust | PVE/PvP | UA?

Generated by the game, the map on RedFoxRust | PVE/PvP | UA is procedural, size 3,000 with seed 352165132. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RedFoxRust | PVE/PvP | UA?

The name of RedFoxRust | PVE/PvP | UA gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RedFoxRust | PVE/PvP | UA right now?

A reading taken now shows 0 players on RedFoxRust | PVE/PvP | UA, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does RedFoxRust | PVE/PvP | UA rank against other Rust servers?

RedFoxRust | PVE/PvP | UA is #2,556 in Europe and #15,075 worldwide on the past week's player hours, within the top 68% of ranked servers.

Server details

How reliably does RedFoxRust | PVE/PvP | UA stay online?

Right now, you can reach RedFoxRust | PVE/PvP | UA. Its reported uptime points to a restart about 6 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 20 September 2026 is when Rust Server Trends first recorded it.

How well does RedFoxRust | PVE/PvP | UA perform under load?

The 48-hour average is 134 server fps; 113 is the lowest observed. The world held up to 47,588 entities at its peak, buildings and deployables included. Memory use peaked at 2,200 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does RedFoxRust | PVE/PvP | UA run from?

In Europe RedFoxRust | PVE/PvP | UA lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 31.128.187.52:28015.

What build of Rust does RedFoxRust | PVE/PvP | UA use?

On Windows, RedFoxRust | PVE/PvP | UA runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RedFoxRust | PVE/PvP | UA?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

On what timetable does RedFoxRust | PVE/PvP | UA run its wipes?

The prediction is taken from its tag, since RedFoxRust | PVE/PvP | UA has too few wipes on record to confirm the schedule. Thursday 29 October at 18:43 UTC is when its next wipe is due. It has run its current world for 26 days 12 hours. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on RedFoxRust | PVE/PvP | UA mean?

Tags published by RedFoxRust | PVE/PvP | UA and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RedFoxRust | PVE/PvP | UA appear?

These Rust Server Trends lists include RedFoxRust | PVE/PvP | UA: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto RedFoxRust | PVE/PvP | UA?

Enter client.connect 31.128.187.52:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/veuHdtp5Dr.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.