Rust Server TrendsSeismic network · station log
Recording Stations11,799 Players79,295 Active3,786 Wipes · 3 h103 48 h

Station XX-8344 · no signal

6MyDev Server

Offline 27.130.13.128:28015 checked 20d ago

moddedcarbon
Connect
Players now
10/ 175
6% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#8,344
top 38%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
10of 175 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
wipe-day peak
10players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 8 Oct, 00:29 UTC20d ago M0.0steady 10 – – running 10
Wed 7 Oct, 01:58 UTC21d ago M1.0rising 10 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1380/ 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 214 on average
269/ 450
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 81 on average
131/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 65 on average
62/ 200
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 36 on average
67/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
35/ 75
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on 6MyDev Server?

No gather rate appears in the name of 6MyDev Server. 500 players is the most a group can hold. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on 6MyDev Server right now?

No players are recorded on 6MyDev Server at this moment; it is offline, and the last sighting was 20 days 20 hours ago.

How does 6MyDev Server rank against other Rust servers?

On player hours for the past week, 6MyDev Server sits at #8,344, which puts it inside the top 38% of every ranked server.

Operator and location

How reliably does 6MyDev Server stay online?

As recorded now, 6MyDev Server is not reachable, the last contact having been 20 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 6 October 2026 is when Rust Server Trends first recorded it.

Where in the world is 6MyDev Server hosted?

No region is published by 6MyDev Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 27.130.13.128:28015.

Which Rust version is 6MyDev Server running?

On Windows, 6MyDev Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on 6MyDev Server?

10 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does 6MyDev Server run its wipes?

On record so far are too few of 6MyDev Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 20 days 20 hours.

Tags

What do the server tags on 6MyDev Server mean?

Tags published by 6MyDev Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp175 (Max players): The server has 175 slots; ts500 (Group limit): Each team can hold up to 500; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 6MyDev Server appear?

These Rust Server Trends lists include 6MyDev Server: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10.

Connecting

What steps get you onto 6MyDev Server?

You can connect by pressing F1 in Rust and typing client.connect 27.130.13.128:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp175,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500

Game

gmrust
Game mode The game mode is standard Rust survival.
mp175
Max players The server has 175 slots.
ts500
Group limit Each team can hold up to 500.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.