Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,807 Active3,961 Wipes · 3 h356 48 h

Station XX-10066 · no signal

RustNK Test Server

Offline 24.23.172.255:28015 checked 1d ago

teams off moddedcarbonhardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#10,066
top 45%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10066 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Tue 21:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct17 Oct23 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC1d ago – – – – running 0
Mon 26 Oct, 05:17 UTC3d ago M0.0steady 1 – 1.6 days 1
Tue 20 Oct, 22:25 UTC8d ago M0.0steady 0 – 5.3 days 0
Thu 15 Oct, 02:09 UTC14d ago M0.0rising 1 – – 5.8 days 0
Tue 13 Oct, 21:32 UTC15d ago M0.0steady 1 – 1.2 days 1
Wed 30 Sep, 22:46 UTC28d ago M0.0rising 1 – 12.9 days 0
Wed 30 Sep, 04:19 UTC29d ago M0.0rising 1 – 0.8 days 0
Tue 29 Sep, 18:06 UTC30d ago M0.0rising 1 – 0.4 days 0
Thu 17 Sep, 21:59 UTC41d ago M0.0steady 0 – 11.8 days 0
Tue 15 Sep, 21:46 UTC43d ago M0.0steady 0 – 2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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1/ 100
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3/ 50
Alone & Afraid OC · no group limit · biweekly · 2 on average
0/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average
2/ 50
0/ 100
ほしラス2 EA · no group limit · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustNK Test Server?

The map on RustNK Test Server is procedural, produced by the game.

Which settings and rules apply on RustNK Test Server?

No gather rate appears in the name of RustNK Test Server. No group limit is published. It plays in hardcore mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RustNK Test Server?

RustNK Test Server is not responding at this moment and is offline, last seen 37 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.

How does RustNK Test Server rank against other Rust servers?

The last seven days of player hours place RustNK Test Server at #10,066, in the top 45% of all ranked servers.

Server facts

How reliably does RustNK Test Server stay online?

As recorded now, RustNK Test Server is not reachable, the last contact having been 37 hours ago. It was up 17% of the time across the last 7 full days: 28 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does RustNK Test Server run from?

Nothing about a region comes from RustNK Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 24.23.172.255:28015.

Which Rust version is RustNK Test Server running?

RustNK Test Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on RustNK Test Server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does RustNK Test Server wipe, and on which days?

No next wipe can be predicted for RustNK Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 46 hours.

Lists and tags

What do the server tags on RustNK Test Server mean?

Tags published by RustNK Test Server and read by the game's server browser include gmhardcore (Game mode): The game mode is hardcore, a harsher ruleset; mp10 (Max players): Slots: 10; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustNK Test Server appear?

You will find RustNK Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 3 days.

Join the server

What steps get you onto RustNK Test Server?

To join, enter client.connect 24.23.172.255:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode The game mode is hardcore, a harsher ruleset.
mp10
Max players Slots: 10.
ts0
Group limit You can't form teams here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.