Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players102,455 Active3,980 Wipes · 3 h459 48 h

Station XX-15289 · recording

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range

Online 23.160.168.168:28015 checked 12m ago

moddedcarbon
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.8 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC24d ago M0.0steady 0 – running 0
Wed 16 Sep, 03:48 UTC43d ago M0.0steady 0 – 18.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
9/ 20
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
4/ 100
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames NA · groups of 100+ · weekly · 0 on average
13/ 1000
NA | Apex Aim Arena | 1v1 Facecheck FFA Targets NA · groups of 8+ · 3 on average
0/ 16
0/ 16
The Salt Mines (Official) Solo Only | 2x | NA · groups of 8+ · 2x · monthly · 1 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

You will find no gather rate in the name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range right now?

At this moment, US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range records 0 players across 500 slots. The population averaged 0 players over the past week.

How does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range rank against other Rust servers?

Over the last seven days, US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.

Server details

How reliably does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range stay online?

Right now, you can reach US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range run from?

Its name points to North America, but US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 23.160.168.168:28015 is the address it uses.

What build of Rust does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range use?

Rust network protocol 2634 and build 166652 on Linux is what US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe, and on which days?

On record so far are too few of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 21 hours.

Tags

What do the server tags on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range mean?

These are the tags US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range appear?

You will find US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connecting

What steps get you onto US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

You can connect by pressing F1 in Rust and typing client.connect 23.160.168.168:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.