Station NA-5291 · recording
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online NA 216.39.240.61:29011 checked 11m ago
- Players now
- 2/ 1000
- 0% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 0
- peak 13
- Rank
- #5,291
- top 24% · #888 in NA
- Last wipe
- 28d ago
- weekly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 1000 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +6into Thu 19:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Generated by the game, the map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name IFN.GG.
Which settings and rules apply on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The name of [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames gives no gather rate. Up to 100 players can be in a group. In combat training mode, training in aim and PvP, loot supplied. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames right now?
A reading taken now shows 2 players on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames, which has 1,000 slots. The seven-day average is 0 players, with a peak of 13. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 6 players.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is #888 in North America and #5,291 worldwide on the past week's player hours, within the top 24% of ranked servers.
Server facts
How reliably does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames stay online?
As recorded now, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is running. Its reported uptime points to a restart about 5 days 5 hours ago. It was up 99% of the time across the last 5 full days: 119 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
How well does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. At its highest, it carried 5,374 entities: buildings, deployables and the world's other contents. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run from?
With its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 216.39.240.61:29011 is the address it uses.
Which Rust version is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames running?
Rust network protocol 2635 and build 168909 on Linux is what [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run its wipes?
An estimate from the force wipe gives [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 8 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Tags
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
The game's server browser reads the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes: gmrust (Game mode): Survival in standard Rust; mp1000 (Max players): 1,000 slots are available; ts100 (Group limit): Each team can hold up to 100; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames appear?
The Rust Server Trends lists that take in [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames are: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
Connecting
What steps get you onto [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 216.39.240.61:29011 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://icefuse.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
