Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players34,587 Active2,830 Wipes · 3 h59 48 h

Station XX-8782 · no signal

JP ShiGu Server PvE

Offline 220.158.23.102:28015 checked 18d ago

monthly wipes vanillaoxidepve
Connect
Players now
8/ 50
16% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#8,782
top 40%
Last wipe
26d ago
monthly schedule
Next wipe
8d 14h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8782 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
8of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak
50players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 50, 18 hours in, with 4 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW26d ago M1.7rising 50+4 queue – running 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average
14/ 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 17 on average
6/ 200
[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EA · groups of 8+ · monthly · 17 on average
11/ 200
Kiyo Server JP PVE EA · groups of 20+ · monthly · 6 on average
2/ 30
[SEA] tRust SG PvE Monthly Vanilla EA · groups of 8+ · monthly · 5 on average
4/ 50
【旧梦PVE】 萌新学习 | 原版养老 | 禁抄家打架 EA · groups of 15+ · monthly · 5 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on JP ShiGu Server PvE?

The procedural map on JP ShiGu Server PvE is size 3,750 with seed 174958512, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on JP ShiGu Server PvE?

No gather rate appears in the name of JP ShiGu Server PvE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on JP ShiGu Server PvE?

A reading taken now finds JP ShiGu Server PvE offline; the most recent activity was 18 days 8 hours ago.

How does JP ShiGu Server PvE rank against other Rust servers?

The last seven days of player hours place JP ShiGu Server PvE at #8,782, in the top 40% of all ranked servers.

Operator and location

How reliably does JP ShiGu Server PvE stay online?

JP ShiGu Server PvE is down at the moment; the last recorded contact was 18 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is JP ShiGu Server PvE hosted?

The name of JP ShiGu Server PvE points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 220.158.23.102:28015.

What build of Rust does JP ShiGu Server PvE use?

JP ShiGu Server PvE is running Rust network protocol 2634 and build 167058 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on JP ShiGu Server PvE?

The recent wipes averaged a busiest count of 50 players. 18 hours after the latest wipe the crowd peaked, with 4 waiting in the queue.

On what timetable does JP ShiGu Server PvE run its wipes?

Once a month JP ShiGu Server PvE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 9 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on JP ShiGu Server PvE mean?

These are the tags JP ShiGu Server PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does JP ShiGu Server PvE appear?

You will find JP ShiGu Server PvE on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

What steps get you onto JP ShiGu Server PvE?

You can connect by pressing F1 in Rust and typing client.connect 220.158.23.102:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/QBym3xN6pF is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs167058,ts8,^o

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.