Station XX-8782 · no signal
JP ShiGu Server PvE
Offline 220.158.23.102:28015 checked 18d ago
- Players now
- 8/ 50
- 16% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #8,782
- top 40%
- Last wipe
- 26d ago
- monthly schedule
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 8of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
- wipe-day peak
- 50players, last three wipes
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 18 hours in, with 4 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW26d ago | M1.7▲rising | 50+4 queue | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on JP ShiGu Server PvE?
The procedural map on JP ShiGu Server PvE is size 3,750 with seed 174958512, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on JP ShiGu Server PvE?
No gather rate appears in the name of JP ShiGu Server PvE. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no combat against other players. It is a community server, and the browser lists it under Community. Its plugins are run through Oxide. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on JP ShiGu Server PvE?
A reading taken now finds JP ShiGu Server PvE offline; the most recent activity was 18 days 8 hours ago.
How does JP ShiGu Server PvE rank against other Rust servers?
The last seven days of player hours place JP ShiGu Server PvE at #8,782, in the top 40% of all ranked servers.
Operator and location
How reliably does JP ShiGu Server PvE stay online?
JP ShiGu Server PvE is down at the moment; the last recorded contact was 18 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is JP ShiGu Server PvE hosted?
The name of JP ShiGu Server PvE points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 220.158.23.102:28015.
What build of Rust does JP ShiGu Server PvE use?
JP ShiGu Server PvE is running Rust network protocol 2634 and build 167058 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on JP ShiGu Server PvE?
The recent wipes averaged a busiest count of 50 players. 18 hours after the latest wipe the crowd peaked, with 4 waiting in the queue.
On what timetable does JP ShiGu Server PvE run its wipes?
Once a month JP ShiGu Server PvE wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 9 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on JP ShiGu Server PvE mean?
These are the tags JP ShiGu Server PvE publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does JP ShiGu Server PvE appear?
You will find JP ShiGu Server PvE on the following Rust Server Trends lists: Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto JP ShiGu Server PvE?
You can connect by pressing F1 in Rust and typing client.connect 220.158.23.102:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/QBym3xN6pF is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
