Rust Server TrendsSeismic network · station log
Recording Stations11,685 Players51,425 Active3,180 Wipes · 3 h127 48 h

Station EU-15506 · no signal

Brutal PvE II

Offline EU 216.106.188.124:7006 checked 38d ago

biweekly wipes moddedcarbonpvepremium
Connect
Players now
2/ 25
8% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,506
top 67% · #2525 in EU
Last wipe
41d ago
biweekly schedule
Next wipe
8h
Thu 29 Oct, 18:08 UTC
Seismic record · station EU-15506 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:08 UTC, in 8h. Its biweekly schedule tag · low confidence

wipe-day peak
4players, last three wipes

Coming wipes

  1. 8hThu 29 Oct, 18:08 UTC
  2. 7d 9hThu 5 Nov, 19:00 UTCFW
  3. 14d 8hThu 12 Nov, 18:08 UTC
  4. 28d 8hThu 26 Nov, 18:08 UTC
  5. 35d 9hThu 3 Dec, 19:00 UTCFW
  6. 42d 8hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 17 Sep, 18:08 UTC41d ago M0.6rising 4 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
147/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
37/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 29 on average
13/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 27 on average
6/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average
10/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 24 on average
24/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Brutal PvE II?

Brutal PvE II runs a procedural map of size 4,500 with seed 17982026, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Brutal PvE II?

The name of Brutal PvE II gives no gather rate. The group limit is 8 players, the game's default. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Joining is limited to players who have Rust's premium status. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Brutal PvE II?

No players are recorded on Brutal PvE II at this moment; it is offline, and the last sighting was 38 days 20 hours ago.

How does Brutal PvE II rank against other Rust servers?

The last seven days of player hours place Brutal PvE II at #15,506, in the top 67% of all ranked servers and #2,525 in Europe.

Operator and location

How reliably does Brutal PvE II stay online?

As recorded now, Brutal PvE II is not reachable, the last contact having been 38 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Brutal PvE II hosted?

In Europe Brutal PvE II lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 216.106.188.124:7006.

What build of Rust does Brutal PvE II use?

Rust network protocol 2633 and build 164530 on Linux is what Brutal PvE II runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Brutal PvE II?

4 players, on average, was the busiest crowd at its recent wipes. 24 hours after the latest wipe, the crowd peaked.

How often does Brutal PvE II wipe, and on which days?

The prediction follows its tag, because too few of Brutal PvE II's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 29 October at 18:08 UTC. The present world dates from 41 days 15 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on Brutal PvE II mean?

Tags published by Brutal PvE II and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; ^q (Premium): Joining is limited to players who have Rust's premium status; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Brutal PvE II appear?

The Rust Server Trends lists that take in Brutal PvE II are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to Brutal PvE II?

To join, enter client.connect 216.106.188.124:7006 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. Joining is limited to players who have Rust's premium status.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs164530,^q,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.
^q
Premium Joining is limited to players who have Rust's premium status.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.