Rust Server TrendsSeismic network · station log
Recording Stations11,654 Players43,088 Active2,900 Wipes · 3 h107 48 h

Station FR-11192 · recording

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked

Online EU · fra 213.32.25.216:28515 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#11,192
top 50% · #2315 in EU
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station FR-11192 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 21:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5204:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 50% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.2 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 22:28 UTC7d ago M0.0rising 1 – running 0
Tue 20 Oct, 09:58 UTC9d ago M0.0rising 1 held half 2.5 days 0
Thu 1 Oct, 18:48 UTC FW28d ago M0.0steady 0 – 18.6 days 0
Wed 23 Sep, 15:05 UTC36d ago M0.3rising 2 halved by day 2 8.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
2/ 120
301/ 350
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 224 on average
42/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 87 on average
8/ 400
BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯ EU · groups of 5 · 1e+06x · weekly · 79 on average
9/ 220
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 38 on average
2/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

The procedural map on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is discord.heatline.gg.

Which settings and rules apply on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

You will find no gather rate in the name of [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. Up to 5 players can be in a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked right now?

At this moment, [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 0 players.

How does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked rank against other Rust servers?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is #2,315 in Europe and #11,192 worldwide on the past week's player hours, within the top 50% of ranked servers.

Operator and location

How reliably does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked stay online?

Right now, you can reach [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked. Its reported uptime points to a restart about 7 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked hold a steady tick rate?

The 48-hour average is 256 server fps; 256 is the lowest observed. The world held up to 1,321 entities at its peak, buildings and deployables included. It reached a ceiling of 4,159 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run from?

The EU tag puts [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked in Europe, and the region code it publishes is fra. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 213.32.25.216:28515.

Which Rust version is [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked running?

[EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked run its wipes?

No next wipe can be predicted for [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 7 days 5 hours.

Lists and tags

What do the server tags on [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked mean?

These are the tags [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts5 (Group limit): Teams are capped at 5 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rfra (Region code): Region code: fra; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked appear?

These Rust Server Trends lists include [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [EU] Heatline.gg - Facechecks | AimTrain | 1v1/2v2/Ranked?

To join, enter client.connect 213.32.25.216:28515 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://heatline.gg is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$rfra,v2635,^e,^d,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts5
Group limit Teams are capped at 5 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rfra
Region code Region code: fra.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.