Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station XX-6236 · recording

After Life HardCore Survival PVE

Online 212.73.137.7:28025 checked 39m ago

teams off monthly wipes moddedcarbonpvehardcore
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,236
top 28%
Last wipe
10d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6236 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Thu 11:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct24 Oct27 Oct30 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 34d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 17:02 UTC10d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average
5/ 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average
1/ 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average
6/ 50
Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 3 on average
0/ 100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore no group limit · 1x · monthly · 2 on average
2/ 200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on After Life HardCore Survival PVE?

The procedural map on After Life HardCore Survival PVE is size 4,500, generated by the game. The name of its map is Custom Map.

Which settings and rules apply on After Life HardCore Survival PVE?

No gather rate appears in the name of After Life HardCore Survival PVE. It gives no group limit in its listing. It plays in hardcore mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on After Life HardCore Survival PVE?

A reading taken now shows 0 players on After Life HardCore Survival PVE, which has 10 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 2 players.

How does After Life HardCore Survival PVE rank against other Rust servers?

Over the last seven days, After Life HardCore Survival PVE recorded enough player hours to reach #6,236 worldwide, placing it in the top 28% of all ranked servers.

Server facts

How reliably does After Life HardCore Survival PVE stay online?

As recorded now, After Life HardCore Survival PVE is running. Its reported uptime points to a restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 14 October 2026 is when Rust Server Trends first recorded it.

Does After Life HardCore Survival PVE hold a steady tick rate?

The 48-hour average is 167 server fps; 80 is the lowest observed. The world held up to 113,766 entities at its peak, buildings and deployables included. Its highest memory use was 4,621 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is After Life HardCore Survival PVE hosted?

Nothing about a region comes from After Life HardCore Survival PVE. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 212.73.137.7:28025.

Which Rust version is After Life HardCore Survival PVE running?

After Life HardCore Survival PVE is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on After Life HardCore Survival PVE?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does After Life HardCore Survival PVE run its wipes?

Once a month After Life HardCore Survival PVE wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 10 days 8 hours. The tags it publishes carry a monthly wipe schedule.

Server tags

What do the server tags on After Life HardCore Survival PVE mean?

The game's server browser reads the tags After Life HardCore Survival PVE publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): 10 slots are available; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does After Life HardCore Survival PVE appear?

The Rust Server Trends lists that take in After Life HardCore Survival PVE are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connecting

How do you connect to After Life HardCore Survival PVE?

Enter client.connect 212.73.137.7:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://srkhost.eu/.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^p,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players 10 slots are available.
ts0
Group limit Team play is turned off.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.