Rust Server TrendsSeismic network · station log
Recording Stations11,850 Players85,370 Active3,783 Wipes · 3 h296 48 h

Station XX-13295 · no signal

Tiny Island

Offline 209.222.98.111:28015 checked 39d ago

monthly wipes moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,295
no region published
Last wipe
54d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13295 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
1411/ 2000
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 219 on average
460/ 525
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
159/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 69 on average
170/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
136/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
78/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Tiny Island?

The name of Tiny Island gives no gather rate. At the game's default, groups can have up to 8 players. It plays in minigames & battle royale mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Tiny Island right now?

No players are recorded on Tiny Island at this moment; it is offline, and the last sighting was 39 days 6 hours ago.

How does Tiny Island rank against other Rust servers?

Over the last seven days, Tiny Island recorded enough player hours to reach #13,295 worldwide, placing it in the top – of all ranked servers.

Server facts

How reliably does Tiny Island stay online?

As recorded now, Tiny Island is not reachable, the last contact having been 39 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Tiny Island run from?

A region is not published by Tiny Island. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 209.222.98.111:28015.

What build of Rust does Tiny Island use?

Tiny Island is running Rust network protocol 2633 and build 162929 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Tiny Island wipe, and on which days?

From the force wipe the next wipe of Tiny Island is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 54 days 8 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Tiny Island mean?

These are the tags Tiny Island publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP with loot provided; ^t (Tutorial on): You can begin with Facepunch's tutorial if you're new; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Tiny Island appear?

The Rust Server Trends lists that take in Tiny Island are: Rust servers with the tutorial, Modded Rust servers, tracked live and Rust aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Tiny Island?

You can connect by pressing F1 in Rust and typing client.connect 209.222.98.111:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^e,^d,^t,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs162929
Build Game build: 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP with loot provided.
^t
Tutorial on You can begin with Facepunch's tutorial if you're new.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.