Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players36,329 Active2,867 Wipes · 3 h54 48 h

Station XX-12663 · recording

Straight of Hormuz - Solo-Duo-Trio - 2x - PVP

Online 209.192.255.227:28015 checked 12m ago

2x vanillamoddedoxidepve
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#12,663
top 57%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12663 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0008:0013:0017:0022:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020004:0008:0013:0017:0022:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases| NA · groups of 15+ · 2x · biweekly · 14 on average
5/ 100
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA EU · groups of 8+ · 2x · monthly · 14 on average
3/ 150
[TW/HK/Asia] EK RUST|月清PVE|2X-2.5X|活動PVP EA · groups of 16+ · 2x · monthly · 10 on average
9/ 50
[PvE] ExaRust #2 x2-x5 | RB | Skills | Events | NoRaid | NoKill groups of 10+ · 2x · monthly · 8 on average
8/ 100
LOS EXILIADOS | PVE - X2 [LATAM] SA · groups of 8+ · 2x · biweekly · 7 on average
6/ 60
Prestige PVE HARD x2 LOOT+,NPC, ZOMBIE, CUSTOM, QUEST, SKILLS groups of 20+ · 2x · weekly · 7 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?

Straight of Hormuz - Solo-Duo-Trio - 2x - PVP runs a procedural map of size 4,500 with seed 1403708994, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?

Its name points to a gather rate of 2x on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?

0 of the 40 slots on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP are filled right now. The seven-day average is 0 players, with a peak of 1.

How does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP rank against other Rust servers?

On player hours for the past week, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP sits at #12,663, which puts it inside the top 57% of every ranked server.

Server facts

How reliably does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP stay online?

Right now, you can reach Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. The uptime it reports puts its last restart about 1 hours ago. It was up 86% of the time across the last 7 full days: 144 of 168 hours. 19 October 2026 is when Rust Server Trends first recorded it.

Does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP hold a steady tick rate?

Its average server fps over the last 48 hours was 127, and it never dropped below 113. At its highest, it carried 124,836 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,977 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP run from?

Nothing about a region comes from Straight of Hormuz - Solo-Duo-Trio - 2x - PVP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 209.192.255.227:28015.

What build of Rust does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP use?

On Linux, Straight of Hormuz - Solo-Duo-Trio - 2x - PVP runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP run its wipes?

Too few wipes of Straight of Hormuz - Solo-Duo-Trio - 2x - PVP are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 19 hours.

Lists and tags

What do the server tags on Straight of Hormuz - Solo-Duo-Trio - 2x - PVP mean?

The game's server browser reads the tags Straight of Hormuz - Solo-Duo-Trio - 2x - PVP publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Straight of Hormuz - Solo-Duo-Trio - 2x - PVP appear?

The Rust Server Trends lists that take in Straight of Hormuz - Solo-Duo-Trio - 2x - PVP are: 2x Rust servers, listed live, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How to join

What steps get you onto Straight of Hormuz - Solo-Duo-Trio - 2x - PVP?

Enter client.connect 209.192.255.227:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players 40 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.