Station EU-15341 · recording
Dagobah Island | No Raids | XP | 50 Players
Online EU 207.180.234.46:28015 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,341
- top 69% · #2549 in EU
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Dagobah Island | No Raids | XP | 50 Players?
Dagobah Island | No Raids | XP | 50 Players runs a procedural map of size 5,000 with seed 14312931, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Dagobah Island | No Raids | XP | 50 Players?
No gather rate appears in the name of Dagobah Island | No Raids | XP | 50 Players. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Dagobah Island | No Raids | XP | 50 Players?
0 of the 50 slots on Dagobah Island | No Raids | XP | 50 Players are filled right now. Averaged across the last seven days, the population was 0 players.
How does Dagobah Island | No Raids | XP | 50 Players rank against other Rust servers?
For player hours across the last seven days, Dagobah Island | No Raids | XP | 50 Players takes #15,341 overall and #2,549 in Europe, inside the top 69% of all ranked servers.
Server facts
How reliably does Dagobah Island | No Raids | XP | 50 Players stay online?
As recorded now, Dagobah Island | No Raids | XP | 50 Players is running. The uptime it reports puts its last restart about 5 days 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
How well does Dagobah Island | No Raids | XP | 50 Players perform under load?
Its average server fps over the last 48 hours was 23, and it never dropped below 9. The world held up to 153,729 entities at its peak, buildings and deployables included. Its highest memory use was 4,991 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Dagobah Island | No Raids | XP | 50 Players run from?
With its EU tag, Dagobah Island | No Raids | XP | 50 Players lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 207.180.234.46:28015 is the address it uses.
What build of Rust does Dagobah Island | No Raids | XP | 50 Players use?
Rust network protocol 2634 and build 166586 on Linux is what Dagobah Island | No Raids | XP | 50 Players runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does Dagobah Island | No Raids | XP | 50 Players wipe, and on which days?
Too few wipes of Dagobah Island | No Raids | XP | 50 Players are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours is how long the current world has been running.
Lists and tags
What do the server tags on Dagobah Island | No Raids | XP | 50 Players mean?
These are the tags Dagobah Island | No Raids | XP | 50 Players publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Dagobah Island | No Raids | XP | 50 Players appear?
The Rust Server Trends lists that take in Dagobah Island | No Raids | XP | 50 Players are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Dagobah Island | No Raids | XP | 50 Players?
To join, enter client.connect 207.180.234.46:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.