Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,345 Active3,915 Wipes · 3 h382 48 h

Station EU-15341 · recording

Dagobah Island | No Raids | XP | 50 Players

Online EU 207.180.234.46:28015 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,341
top 69% · #2549 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-15341 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 243 on average
294/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
76/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
40/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
29/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
34/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dagobah Island | No Raids | XP | 50 Players?

Dagobah Island | No Raids | XP | 50 Players runs a procedural map of size 5,000 with seed 14312931, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Dagobah Island | No Raids | XP | 50 Players?

No gather rate appears in the name of Dagobah Island | No Raids | XP | 50 Players. At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Dagobah Island | No Raids | XP | 50 Players?

0 of the 50 slots on Dagobah Island | No Raids | XP | 50 Players are filled right now. Averaged across the last seven days, the population was 0 players.

How does Dagobah Island | No Raids | XP | 50 Players rank against other Rust servers?

For player hours across the last seven days, Dagobah Island | No Raids | XP | 50 Players takes #15,341 overall and #2,549 in Europe, inside the top 69% of all ranked servers.

Server facts

How reliably does Dagobah Island | No Raids | XP | 50 Players stay online?

As recorded now, Dagobah Island | No Raids | XP | 50 Players is running. The uptime it reports puts its last restart about 5 days 9 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

How well does Dagobah Island | No Raids | XP | 50 Players perform under load?

Its average server fps over the last 48 hours was 23, and it never dropped below 9. The world held up to 153,729 entities at its peak, buildings and deployables included. Its highest memory use was 4,991 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Dagobah Island | No Raids | XP | 50 Players run from?

With its EU tag, Dagobah Island | No Raids | XP | 50 Players lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 207.180.234.46:28015 is the address it uses.

What build of Rust does Dagobah Island | No Raids | XP | 50 Players use?

Rust network protocol 2634 and build 166586 on Linux is what Dagobah Island | No Raids | XP | 50 Players runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does Dagobah Island | No Raids | XP | 50 Players wipe, and on which days?

Too few wipes of Dagobah Island | No Raids | XP | 50 Players are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 7 hours is how long the current world has been running.

Lists and tags

What do the server tags on Dagobah Island | No Raids | XP | 50 Players mean?

These are the tags Dagobah Island | No Raids | XP | 50 Players publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Dagobah Island | No Raids | XP | 50 Players appear?

The Rust Server Trends lists that take in Dagobah Island | No Raids | XP | 50 Players are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Dagobah Island | No Raids | XP | 50 Players?

To join, enter client.connect 207.180.234.46:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,EU,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build Game build: 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.