Station XX-4231 · recording
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments
Online 203.16.163.247:28015 checked 12m ago
- Players now
- 0/ 25
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #4,231
- top 19%
- Last wipe
- 28d ago
- monthly schedule
- Next wipe
- 6d 20h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Thu 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 2players, last three wipes
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 16:20 UTC28d ago | M0.5▲rising | 3 | – | running | 0 | |
| Wed 30 Sep, 13:02 UTC29d ago | M0.3▲rising | 3 | – | 1.1 days | 1 | |
| Tue 29 Sep, 10:41 UTC30d ago | M0.0■steady | 1 | – | 1.1 days | 1 | |
| Mon 28 Sep, 14:03 UTC31d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs a procedural map of size 6,000, produced by the game. The name of its map is Underworld.
Which settings and rules apply on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments gives no gather rate. At the game's default, groups can have up to 8 players. hardcore is the game mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments right now?
0 of the 25 slots on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 16:00 UTC, averaging 2 players.
How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?
Over the last seven days, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments recorded enough player hours to reach #4,231 worldwide, placing it in the top 19% of all ranked servers.
Server details
How reliably does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments stay online?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is up at the moment. The uptime it reports puts its last restart about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments perform under load?
Across the last 48 hours it averaged 188 server fps, with a floor of 117. At its highest, it carried 39,827 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,327 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run from?
Nothing about a region comes from Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 203.16.163.247:28015 is the address it uses.
What build of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments use?
Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
The recent wipes averaged a busiest count of 2 players. 5 hours into the latest wipe, the crowd reached its peak.
How often does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe, and on which days?
The force wipe is the only wipe Underworld Hardcore PvE | No Tech Tree | Sunken Monuments takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?
Tags published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Facepunch's hardcore: survival is harsher and helpers are fewer; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear?
These Rust Server Trends lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?
To join, enter client.connect 203.16.163.247:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
