Rust Server TrendsSeismic network · station log
Recording Stations11,780 Players77,467 Active3,551 Wipes · 3 h241 48 h

Station XX-4231 · recording

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments

Online 203.16.163.247:28015 checked 12m ago

monthly wipes moddedoxidepvehardcore
Connect
Players now
0/ 25
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,231
top 19%
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4231 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 25 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Thu 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap
1.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctWed 30 SepTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 16:20 UTC28d ago M0.5rising 3 – running 0
Wed 30 Sep, 13:02 UTC29d ago M0.3rising 3 – 1.1 days 1
Tue 29 Sep, 10:41 UTC30d ago M0.0steady 1 – 1.1 days 1
Mon 28 Sep, 14:03 UTC31d ago M0.0rising 1 – 0.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Krizalium | PvE Hardcore | No Map | Loot Scarcity | AI groups of 16+ · monthly · 8 on average
5/ 51
[RU] GoPVE / Hardcore / NPC / AI / Raid EU · no group limit · monthly · 6 on average
3/ 96
OUTSIDE | Hardcore Survival PvE | NPCs / Quests / Progression groups of 8+ · monthly · 4 on average
5/ 50
Dark Void | Custom PvE | NPCs + Events | Hardcore groups of 8+ · monthly · 3 on average
3/ 100
|PVE|S.T.A.L.K.E.R|x1-x10|XPerience|Hardcore no group limit · 1x · monthly · 2 on average
2/ 200
Terc's Ultra Hardcore PvE Paradise | Enjoy the agony! NA · no group limit · monthly · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments runs a procedural map of size 6,000, produced by the game. The name of its map is Underworld.

Which settings and rules apply on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The name of Underworld Hardcore PvE | No Tech Tree | Sunken Monuments gives no gather rate. At the game's default, groups can have up to 8 players. hardcore is the game mode, The toughest ruleset Facepunch offers. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments right now?

0 of the 25 slots on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 16:00 UTC, averaging 2 players.

How does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments rank against other Rust servers?

Over the last seven days, Underworld Hardcore PvE | No Tech Tree | Sunken Monuments recorded enough player hours to reach #4,231 worldwide, placing it in the top 19% of all ranked servers.

Server details

How reliably does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments stay online?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is up at the moment. The uptime it reports puts its last restart about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments perform under load?

Across the last 48 hours it averaged 188 server fps, with a floor of 117. At its highest, it carried 39,827 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,327 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments run from?

Nothing about a region comes from Underworld Hardcore PvE | No Tech Tree | Sunken Monuments. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 203.16.163.247:28015 is the address it uses.

What build of Rust does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments use?

Underworld Hardcore PvE | No Tech Tree | Sunken Monuments is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

The recent wipes averaged a busiest count of 2 players. 5 hours into the latest wipe, the crowd reached its peak.

How often does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments wipe, and on which days?

The force wipe is the only wipe Underworld Hardcore PvE | No Tech Tree | Sunken Monuments takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on Underworld Hardcore PvE | No Tech Tree | Sunken Monuments mean?

Tags published by Underworld Hardcore PvE | No Tech Tree | Sunken Monuments and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp25 (Max players): The server has 25 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^h (Hardcore): Facepunch's hardcore: survival is harsher and helpers are fewer; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Underworld Hardcore PvE | No Tech Tree | Sunken Monuments appear?

These Rust Server Trends lists include Underworld Hardcore PvE | No Tech Tree | Sunken Monuments: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Connecting

How do you connect to Underworld Hardcore PvE | No Tech Tree | Sunken Monuments?

To join, enter client.connect 203.16.163.247:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^m,^h,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp25
Max players The server has 25 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^h
Hardcore Facepunch's hardcore: survival is harsher and helpers are fewer.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.