Station XX-1691 · recording
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...
Online 195.18.27.20:35000 checked 9m ago
- Players now
- 7/ 500
- 1% full
- Motion · 24 h
- M0.5▲rising
- +3 players on the day
- 7-day average
- 3
- peak 12
- Rank
- #1,691
- top 8%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 3h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 7of 500 slots
- Motion · 24 h
- M0.5▲rising+3 players
- Sharpest hour
- +2into Thu 14:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
- wipe-day peak
- 15players, last three wipes
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW27d ago | M1.1▲rising | 15 | – | running | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Generated by the game, the map on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is procedural, size 4,500 with seed 101042635. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Going by its name, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs 3x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... right now?
7 of the 500 slots on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... are filled right now. Across seven days this server recorded an average of 3 players and a peak of 12. The last 48 hours show their highest activity at 14:00 UTC, averaging 6 players.
How does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... rank against other Rust servers?
On player hours for the past week, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... sits at #1,691, which puts it inside the top 8% of every ranked server.
Server facts
How reliably does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... stay online?
#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is up at the moment. Going by the uptime figure it reports, it restarted about 9 hours ago. It was up 96% of the time across the last 7 full days: 161 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... hold a steady tick rate?
The 48-hour average is 56 server fps; 27 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 217,762. Memory use peaked at 8,412 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run from?
A region is not published by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 195.18.27.20:35000.
What build of Rust does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... use?
Rust network protocol 2635 and build 168909 on Windows is what #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
15 players, on average, was the busiest crowd at its recent wipes. 41 hours into the latest wipe, the crowd reached its peak.
On what timetable does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run its wipes?
Once a month #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 17 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... mean?
Tags published by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... appear?
The Rust Server Trends lists that take in #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... are: 3x Rust servers, by live population, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Which person or group runs #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
One operator most likely runs these: #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track, all publishing a devilrust.ru hostname.
Join the server
What steps get you onto #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
You can connect by pressing F1 in Rust and typing client.connect 195.18.27.20:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
