Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players60,383 Active3,374 Wipes · 3 h178 48 h

Station XX-1284 · recording

[RU] Project Savage PVE X3 | NO RAID | NO KILL

Online 185.207.214.153:35000 checked 11m ago

3x monthly wipes moddedoxidepve
Connect
Players now
5/ 200
2% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
6
peak 19
Rank
#1,284
top 6%
Last wipe
27d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 200 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+5into Wed 12:00 UTC
Peak · 48 h
13most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152012:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
32players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago M1.5rising 32 – running 3

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| EU · groups of 12+ · 3x · monthly · 8 on average
4/ 50
Drafty Kilts 3X PVE+ |Legendarys|Raids|Quests|Zombies| EU · groups of 8+ · 3x · monthly · 3 on average
5/ 100
Scandinavian survival PVE | 3X | Raidable bases EU · groups of 8+ · 3x · monthly · 3 on average
1/ 70
RustyBuilders | PVE | 3x | Unique Dungeons | Raidable Bases | K EU · groups of 8+ · 3x · monthly · 2 on average
2/ 40
[EU] RustyLife PvE x3 Monthly | Events | Raids | Skills & more! EU · groups of 20+ · 3x · monthly · 1 on average
0/ 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events EU · groups of 50+ · 3x · biweekly · 30 on average
36/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

The procedural map on [RU] Project Savage PVE X3 | NO RAID | NO KILL is size 4,250 with seed 1289664800, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

3x gather is what [RU] Project Savage PVE X3 | NO RAID | NO KILL runs, judging by its name. The group limit is 10 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

A reading taken now shows 5 players on [RU] Project Savage PVE X3 | NO RAID | NO KILL, which has 200 slots. Averaged across the last seven days the population was 6 players, reaching a peak of 19. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 12 players.

How does [RU] Project Savage PVE X3 | NO RAID | NO KILL rank against other Rust servers?

On player hours for the past week, [RU] Project Savage PVE X3 | NO RAID | NO KILL sits at #1,284, which puts it inside the top 6% of every ranked server.

Server facts

How reliably does [RU] Project Savage PVE X3 | NO RAID | NO KILL stay online?

Right now, you can reach [RU] Project Savage PVE X3 | NO RAID | NO KILL. Its reported uptime points to a restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [RU] Project Savage PVE X3 | NO RAID | NO KILL hold a steady tick rate?

Across the last 48 hours it averaged 88 server fps, with a floor of 48. Buildings, deployables and all the rest of the world's entities brought it to a high of 247,350. Memory use peaked at 5,713 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [RU] Project Savage PVE X3 | NO RAID | NO KILL hosted?

The name of [RU] Project Savage PVE X3 | NO RAID | NO KILL points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.153:35000.

Which Rust version is [RU] Project Savage PVE X3 | NO RAID | NO KILL running?

Rust network protocol 2635 and build 168909 on Windows is what [RU] Project Savage PVE X3 | NO RAID | NO KILL runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [RU] Project Savage PVE X3 | NO RAID | NO KILL?

On average, the busiest point of its recent wipes drew 32 players. 25 hours into the latest wipe, the crowd reached its peak.

On what timetable does [RU] Project Savage PVE X3 | NO RAID | NO KILL run its wipes?

At the force wipe each month [RU] Project Savage PVE X3 | NO RAID | NO KILL wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 16 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [RU] Project Savage PVE X3 | NO RAID | NO KILL mean?

These are the tags [RU] Project Savage PVE X3 | NO RAID | NO KILL publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RU] Project Savage PVE X3 | NO RAID | NO KILL appear?

These Rust Server Trends lists include [RU] Project Savage PVE X3 | NO RAID | NO KILL: 3x Rust servers, by live population, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.

Connecting

What steps get you onto [RU] Project Savage PVE X3 | NO RAID | NO KILL?

Enter client.connect 185.207.214.153:35000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://m.vk.com/projectsavage is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players The server has 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.