Station XX-1284 · recording
[RU] Project Savage PVE X3 | NO RAID | NO KILL
Online 185.207.214.153:35000 checked 11m ago
- Players now
- 5/ 200
- 2% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 6
- peak 19
- Rank
- #1,284
- top 6%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 200 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +5into Wed 12:00 UTC
- Peak · 48 h
- 13most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 32players, last three wipes
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 32, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:31 UTC FW27d ago | M1.5▲rising | 32 | – | running | 3 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [RU] Project Savage PVE X3 | NO RAID | NO KILL?
The procedural map on [RU] Project Savage PVE X3 | NO RAID | NO KILL is size 4,250 with seed 1289664800, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [RU] Project Savage PVE X3 | NO RAID | NO KILL?
3x gather is what [RU] Project Savage PVE X3 | NO RAID | NO KILL runs, judging by its name. The group limit is 10 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on [RU] Project Savage PVE X3 | NO RAID | NO KILL?
A reading taken now shows 5 players on [RU] Project Savage PVE X3 | NO RAID | NO KILL, which has 200 slots. Averaged across the last seven days the population was 6 players, reaching a peak of 19. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 12 players.
How does [RU] Project Savage PVE X3 | NO RAID | NO KILL rank against other Rust servers?
On player hours for the past week, [RU] Project Savage PVE X3 | NO RAID | NO KILL sits at #1,284, which puts it inside the top 6% of every ranked server.
Server facts
How reliably does [RU] Project Savage PVE X3 | NO RAID | NO KILL stay online?
Right now, you can reach [RU] Project Savage PVE X3 | NO RAID | NO KILL. Its reported uptime points to a restart about 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does [RU] Project Savage PVE X3 | NO RAID | NO KILL hold a steady tick rate?
Across the last 48 hours it averaged 88 server fps, with a floor of 48. Buildings, deployables and all the rest of the world's entities brought it to a high of 247,350. Memory use peaked at 5,713 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [RU] Project Savage PVE X3 | NO RAID | NO KILL hosted?
The name of [RU] Project Savage PVE X3 | NO RAID | NO KILL points to Europe, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.153:35000.
Which Rust version is [RU] Project Savage PVE X3 | NO RAID | NO KILL running?
Rust network protocol 2635 and build 168909 on Windows is what [RU] Project Savage PVE X3 | NO RAID | NO KILL runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [RU] Project Savage PVE X3 | NO RAID | NO KILL?
On average, the busiest point of its recent wipes drew 32 players. 25 hours into the latest wipe, the crowd reached its peak.
On what timetable does [RU] Project Savage PVE X3 | NO RAID | NO KILL run its wipes?
At the force wipe each month [RU] Project Savage PVE X3 | NO RAID | NO KILL wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 16 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [RU] Project Savage PVE X3 | NO RAID | NO KILL mean?
These are the tags [RU] Project Savage PVE X3 | NO RAID | NO KILL publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [RU] Project Savage PVE X3 | NO RAID | NO KILL appear?
These Rust Server Trends lists include [RU] Project Savage PVE X3 | NO RAID | NO KILL: 3x Rust servers, by live population, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Connecting
What steps get you onto [RU] Project Savage PVE X3 | NO RAID | NO KILL?
Enter client.connect 185.207.214.153:35000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://m.vk.com/projectsavage is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
