Station XX-1792 · recording
#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...
Online 195.18.27.20:35010 checked 12m ago
- Players now
- 3/ 500
- 1% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 3
- peak 9
- Rank
- #1,792
- top 8%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 500 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- −3into Thu 04:00 UTC
- Peak · 48 h
- 8most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- wipe-day peak
- 13players, last three wipes
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 35d 5hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 46 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 20:15 UTC FW27d ago | M1.1▲rising | 13 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?
The procedural map on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is size 4,500 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Custom Map.
Which settings and rules apply on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?
Its name points to a gather rate of 8x on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |.... Groups hold up to 8 players, which is the default for the game. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... right now?
At this moment, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... records 3 players across 500 slots. Across seven days this server recorded an average of 3 players and a peak of 9. The busiest point in the last 48 hours came at 12:00 UTC, averaging 7 players.
How does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... rank against other Rust servers?
The last seven days of player hours place #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... at #1,792, in the top 8% of all ranked servers.
Server facts
How reliably does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... stay online?
#2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... is up at the moment. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... perform under load?
Across the last 48 hours it averaged 63 server fps, with a floor of 53. At its highest, it carried 224,188 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,489 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... run from?
Nothing about a region comes from #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |.... Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.18.27.20:35010.
What build of Rust does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... use?
On Windows, #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?
13 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 46 hours after the wipe.
On what timetable does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... run its wipes?
Once a month #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 17 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... mean?
Tags published by #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... appear?
You will find #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which person or group runs #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?
Both #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |... and 1 other server we track publish a devilrust.ru hostname, so one operator most likely runs them.
Join the server
What steps get you onto #2 [PVE] DevilRust X8 | MoreEvents | RB | Eco | TP | NPC |...?
Enter client.connect 195.18.27.20:35010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
