Rust Server TrendsSeismic network · station log
Recording Stations11,777 Players67,749 Active3,536 Wipes · 3 h194 48 h

Station XX-15519 · no signal

RU3

Offline 195.18.27.120:48015 checked 16d ago

Connect
Players now
0/ 180
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,519
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15519 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 180 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【南瓜】Build-Test EA · groups of 8+ · 10 on average
22/ 101
Raichu Staging | F1 Spawn | Noclip | DLC Unlocked EU · groups of 8+ · 2 on average
6/ 25
223/ 999
45/ 999
89/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on RU3?

The name of RU3 gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in build & creative mode, sandbox construction without gathering. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Live population

What is the current population on RU3?

No players are recorded on RU3 at this moment; it is offline, and the last sighting was 16 days 20 hours ago.

How does RU3 rank against other Rust servers?

The last seven days of player hours place RU3 at #15,519, in the top 71% of all ranked servers.

Server details

How reliably does RU3 stay online?

As recorded now, RU3 is not reachable, the last contact having been 16 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 12 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RU3 hosted?

Nothing about a region comes from RU3. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 195.18.27.120:48015.

What build of Rust does RU3 use?

On Windows, RU3 runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does RU3 wipe, and on which days?

The rhythm of RU3 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on RU3 mean?

The game's server browser reads the tags RU3 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp180 (Max players): The server has 180 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^k (Build server): You can design and practise bases. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RU3 appear?

You will find RU3 on the following Rust Server Trends lists: Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Creative ^c and Build server ^k; Group limit: 5 or more.

How to join

What steps get you onto RU3?

Enter client.connect 195.18.27.120:48015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp180,ptrak,$r?,v2634,^c,^k,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp180
Max players The server has 180 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Gameplay

^c
Creative No gathering here: it's sandbox building, so build what you want.
^k
Build server You can design and practise bases.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.