Station XX-3171 · recording
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|
Online 192.223.30.71:28015 checked 8m ago
- Players now
- 1/ 150
- 1% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,171
- top 14%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 21h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 03:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
- wipe-day peak
- 6players, last three wipes
Coming wipes
- 7d 21hThu 5 Nov, 19:00 UTCFW
- 35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW27d ago | M0.7▲rising | 6 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
|US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs a procedural map of size 4,600 with seed 685453122, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
2x gather is what |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs, judging by its name. At the game's default, groups can have up to 8 players. roleplay is the game mode, jobs and towns under roleplay rules. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| right now?
At this moment, |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| records 1 players across 150 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 01:00 UTC, averaging 3 players.
How does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| rank against other Rust servers?
The last seven days of player hours place |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| at #3,171, in the top 14% of all ranked servers.
Server details
How reliably does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| stay online?
Right now, you can reach |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|. Its reported uptime points to a restart about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
How well does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| perform under load?
The 48-hour average is 59 server fps; 55 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 181,326. Memory use peaked at 4,582 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| hosted?
No region tag comes from |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 192.223.30.71:28015 is the address it uses.
What build of Rust does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| use?
Rust network protocol 2635 and build 168909 on Windows is what |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
On average, the busiest point of its recent wipes drew 6 players. The peak on the most recent wipe came 3 hours after the wipe.
How often does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipe, and on which days?
Once a month |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 3 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| mean?
The game's server browser reads the tags |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| publishes: gmrust (Game mode): You'll find standard Rust survival here; mp150 (Max players): 150 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay| appear?
These Rust Server Trends lists include |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|: 2x Rust servers, listed live, Modded Rust servers, tracked live, Rust PvE servers, Rust roleplay server trends and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
How to join
What steps get you onto |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|?
To join, enter client.connect 192.223.30.71:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.