Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players32,367 Active2,784 Wipes · 3 h73 48 h

Station XX-15349 · recording

[LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|

Online 190.220.167.90:28045 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeakWipe
0123416:0023:0006:0012:0020:0003:00Wiped Tue 27 Oct, 16:18 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040016:0023:0006:0012:0020:0003:00Wiped Tue 27 Oct, 16:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
280/ 350
R2 - Aim training / Matchmaking / Facechecks - RU Main EU · groups of 12+ · 218 on average
56/ 400
RustGames.gg | Lucky Pillars - EU 1 EU · groups of 100+ · 83 on average
12/ 400
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP groups of 30+ · weekly · 67 on average
21/ 250
R2 - Aim training / Matchmaking / Facechecks - EU Main EU · groups of 12+ · 37 on average
4/ 400
[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD EU · no group limit · 30 on average
12/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|?

The procedural map on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| is size 2,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is FREAKERSLANDS.

Which settings and rules apply on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|?

You will find no gather rate in the name of [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|. Groups hold up to 8 players, which is the default for the game. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|?

A reading taken now shows 0 players on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|, which has 50 slots. The population averaged 0 players over the past week.

How does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| rank against other Rust servers?

On player hours for the past week, [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| sits at #15,349, which puts it inside the top 69% of every ranked server.

Server facts

How reliably does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| stay online?

[LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| is up at the moment. Going by the uptime figure it reports, it restarted about 34 hours ago. Of the 24 hours in the last 1 full day, it was up for 23, or 96% of the time. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| hold a steady tick rate?

The 48-hour average is 234 server fps; 183 is the lowest observed. At its highest, it carried 8,058 entities: buildings, deployables and the world's other contents. Its highest memory use was 835 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| run from?

Nothing about a region comes from [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 190.220.167.90:28045 is the address it uses.

Which Rust version is [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| running?

On Windows, [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| wipe, and on which days?

The rhythm of [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 36 hours.

Server tags

What do the server tags on [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| mean?

These are the tags [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING| appear?

These Rust Server Trends lists include [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to [LTM] FREAKERSLANDS UKN|SCRIMS|GUNGAMES|FFA|AIMTRAINING|?

You can connect by pressing F1 in Rust and typing client.connect 190.220.167.90:28045 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/vSzP9Jqywr.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^e,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^e
Minigames Minigames are the focus, such as arenas, Bedwars and parkour.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.