Rust Server TrendsSeismic network · station log
Recording Stations11,786 Players66,925 Active3,511 Wipes · 3 h190 48 h

Station EU-15318 · no signal

Shabba

Offline EU 188.31.12.227:28015 checked 1d ago

vanillamoddedoxidepve
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69% · #2558 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0017:0021:0000:0004:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510013:0017:0021:0000:0004:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
177/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average
59/ 100
1[PvE]Тульский|Русский|Classic+Ивенты EU · groups of 8+ · monthly · 34 on average
38/ 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay EU · groups of 30+ · monthly · 31 on average
27/ 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events EU · groups of 15+ · monthly · 29 on average
19/ 140
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 28 on average
24/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Shabba?

Generated by the game, the map on Shabba is procedural, size 4,500 with seed 1994412. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Shabba?

You will find no gather rate in the name of Shabba. The group limit is 8 players, the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Shabba right now?

Shabba is not responding at this moment and is offline, last seen 27 hours ago. Averaged across the last seven days, the population was 0 players.

How does Shabba rank against other Rust servers?

The last seven days of player hours place Shabba at #15,318, in the top 69% of all ranked servers and #2,558 in Europe.

Server facts

How reliably does Shabba stay online?

Shabba is down at the moment; the last recorded contact was 27 hours ago. Its reported uptime points to a restart about 5 days 13 hours ago. Of the 24 hours in the last 1 full day, it was up for 9, or 38% of the time. 27 October 2026 is when Rust Server Trends first recorded it.

Does Shabba hold a steady tick rate?

Across the last 48 hours it averaged 72 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 128,904. Its highest memory use was 4,798 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Shabba run from?

With its EU tag, Shabba lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 188.31.12.227:28015 is the address it uses.

What build of Rust does Shabba use?

Rust network protocol 2635 and build 168909 on Linux is what Shabba runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Shabba run its wipes?

The rhythm of Shabba cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on Shabba mean?

Tags published by Shabba and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Shabba appear?

These Rust Server Trends lists include Shabba: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Shabba?

You can connect by pressing F1 in Rust and typing client.connect 188.31.12.227:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.