Station EU-15358 · no signal
Shabba
Offline EU 188.29.80.229:28015 checked 1d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69% · #2570 in EU
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Shabba?
The procedural map on Shabba is size 4,500 with seed 1994412, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Shabba?
No gather rate appears in the name of Shabba. At the game's default, groups can have up to 8 players. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Shabba?
A reading taken now finds Shabba offline; the most recent activity was 46 hours ago. The population averaged 0 players over the past week.
How does Shabba rank against other Rust servers?
The last seven days of player hours place Shabba at #15,358, in the top 69% of all ranked servers and #2,570 in Europe.
Server details
How reliably does Shabba stay online?
As recorded now, Shabba is not reachable, the last contact having been 46 hours ago. Going by the uptime figure it reports, it restarted about 4 days 9 hours ago. 0 of 24 hours in the last 1 full day were up time, 0% of the total. On 27 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Shabba perform under load?
Its average server fps over the last 48 hours was 61, and it never dropped below 61. At its highest, it carried 128,460 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,970 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Shabba run from?
The EU tag is how Shabba lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 188.29.80.229:28015.
What build of Rust does Shabba use?
On Linux, Shabba runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Shabba wipe, and on which days?
On record so far are too few of Shabba's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 4 hours is how long the current world has been running.
Lists and tags
What do the server tags on Shabba mean?
The game's server browser reads the tags Shabba publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Shabba appear?
These Rust Server Trends lists include Shabba: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to Shabba?
To join, enter client.connect 188.29.80.229:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
