Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h94 48 h

Station EU-8531 · recording

[ESP] [PVP/PVE] RustZ Invasion Zombie

Online EU 188.165.197.71:28015 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,531
top 38% · #2144 in EU
Last wipe
26d ago
biweekly schedule
Next wipe
1d 10h
Thu 29 Oct, 19:18 UTC
Seismic record · station EU-8531 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:18 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 1d 10hThu 29 Oct, 19:18 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hThu 12 Nov, 19:18 UTC
  4. 29d 10hThu 26 Nov, 19:18 UTC
  5. 36d 10hThu 3 Dec, 19:00 UTCFW
  6. 43d 10hThu 10 Dec, 19:18 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 19:18 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
130/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
11/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 31 on average
20/ 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 28 on average
7/ 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 28 on average
6/ 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 26 on average
17/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [ESP] [PVP/PVE] RustZ Invasion Zombie?

[ESP] [PVP/PVE] RustZ Invasion Zombie runs a procedural map of size 4,500 with seed 798468631, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [ESP] [PVP/PVE] RustZ Invasion Zombie?

You will find no gather rate in the name of [ESP] [PVP/PVE] RustZ Invasion Zombie. The group limit is 8 players, the game's default. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [ESP] [PVP/PVE] RustZ Invasion Zombie right now?

A reading taken now shows 0 players on [ESP] [PVP/PVE] RustZ Invasion Zombie, which has 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does [ESP] [PVP/PVE] RustZ Invasion Zombie rank against other Rust servers?

For player hours across the last seven days, [ESP] [PVP/PVE] RustZ Invasion Zombie takes #8,531 overall and #2,144 in Europe, inside the top 38% of all ranked servers.

Server facts

How reliably does [ESP] [PVP/PVE] RustZ Invasion Zombie stay online?

[ESP] [PVP/PVE] RustZ Invasion Zombie is up at the moment. Its reported uptime points to a restart about 3 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [ESP] [PVP/PVE] RustZ Invasion Zombie perform under load?

Across the last 48 hours it averaged 77 server fps, with a floor of 57. Buildings, deployables and all the rest of the world's entities brought it to a high of 179,012. It reached a ceiling of 4,671 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [ESP] [PVP/PVE] RustZ Invasion Zombie hosted?

With its EU tag, [ESP] [PVP/PVE] RustZ Invasion Zombie lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 188.165.197.71:28015 is the address it uses.

What build of Rust does [ESP] [PVP/PVE] RustZ Invasion Zombie use?

On Linux, [ESP] [PVP/PVE] RustZ Invasion Zombie runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [ESP] [PVP/PVE] RustZ Invasion Zombie?

On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does [ESP] [PVP/PVE] RustZ Invasion Zombie wipe, and on which days?

The prediction follows its tag, because too few of [ESP] [PVP/PVE] RustZ Invasion Zombie's wipes are on record to confirm its schedule. Thursday 29 October at 19:18 UTC is when its next wipe is due. The present world dates from 26 days 13 hours. Its tags state that it wipes every two weeks.

Tags

What do the server tags on [ESP] [PVP/PVE] RustZ Invasion Zombie mean?

The game's server browser reads the tags [ESP] [PVP/PVE] RustZ Invasion Zombie publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [ESP] [PVP/PVE] RustZ Invasion Zombie appear?

The Rust Server Trends lists that take in [ESP] [PVP/PVE] RustZ Invasion Zombie are: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto [ESP] [PVP/PVE] RustZ Invasion Zombie?

Enter client.connect 188.165.197.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to http://www.gameservers.es.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.