Station XX-15982 · no signal
[UA/EU] Private PvE | 5 Players
Offline 188.163.0.243:28015 checked 34d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,982
- top 71%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [UA/EU] Private PvE | 5 Players?
A procedural map runs on [UA/EU] Private PvE | 5 Players, generated by the game.
Which settings and rules apply on [UA/EU] Private PvE | 5 Players?
You will find no gather rate in the name of [UA/EU] Private PvE | 5 Players. The group limit is 5 players. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [UA/EU] Private PvE | 5 Players right now?
A reading taken now finds [UA/EU] Private PvE | 5 Players offline; the most recent activity was 34 days 21 hours ago.
How does [UA/EU] Private PvE | 5 Players rank against other Rust servers?
Over the last seven days, [UA/EU] Private PvE | 5 Players recorded enough player hours to reach #15,982 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does [UA/EU] Private PvE | 5 Players stay online?
No contact with [UA/EU] Private PvE | 5 Players right now, and the last recorded contact was 34 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does [UA/EU] Private PvE | 5 Players run from?
The name of [UA/EU] Private PvE | 5 Players points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 188.163.0.243:28015 is the address it uses.
Which Rust version is [UA/EU] Private PvE | 5 Players running?
On Windows, [UA/EU] Private PvE | 5 Players runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does [UA/EU] Private PvE | 5 Players run its wipes?
Too few wipes of [UA/EU] Private PvE | 5 Players are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 days 3 hours is how long the current world has been running.
Lists and tags
What do the server tags on [UA/EU] Private PvE | 5 Players mean?
The game's server browser reads the tags [UA/EU] Private PvE | 5 Players publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts5 (Group limit): Teams are capped at 5 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [UA/EU] Private PvE | 5 Players appear?
You will find [UA/EU] Private PvE | 5 Players on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to [UA/EU] Private PvE | 5 Players?
To join, enter client.connect 188.163.0.243:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.