Station EU-1970 · recording
FAR: Serene PvE [EU Biweekly]
Online EU 85.114.138.34:28015 checked 9m ago
- Players now
- 2/ 25
- 8% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 2
- peak 9
- Rank
- #1,970
- top 9% · #765 in EU
- Last wipe
- 13d ago
- biweekly schedule
- Next wipe
- 7d 19h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 25 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −3into Tue 20:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 0%else halves by day 4.5
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 18hThu 12 Nov, 18:16 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 18hThu 10 Dec, 18:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 18:16 UTC13d ago | M0.8▲rising | 7 | – | running | 0 | |
| Thu 1 Oct, 18:15 UTC FW27d ago | M0.8▲rising | 9 | halved by day 5 | 14 days | 2 | |
| Thu 17 Sep, 18:13 UTC41d ago | M1.0▲rising | 11 | halved by day 4 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FAR: Serene PvE [EU Biweekly]?
Generated by the game, the map on FAR: Serene PvE [EU Biweekly] is procedural, size 4,250 with seed 300825297. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on FAR: Serene PvE [EU Biweekly]?
The name of FAR: Serene PvE [EU Biweekly] gives no gather rate. The group limit is 5 players. In pve mode, no combat against other players. The server browser lists it under Community, as a community server. The plugins run on Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on FAR: Serene PvE [EU Biweekly]?
A reading taken now shows 2 players on FAR: Serene PvE [EU Biweekly], which has 25 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 9. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 6 players.
How does FAR: Serene PvE [EU Biweekly] rank against other Rust servers?
For player hours across the last seven days, FAR: Serene PvE [EU Biweekly] takes #1,970 overall and #765 in Europe, inside the top 9% of all ranked servers.
Operator and location
How reliably does FAR: Serene PvE [EU Biweekly] stay online?
Right now, you can reach FAR: Serene PvE [EU Biweekly]. Going by the uptime figure it reports, it restarted about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does FAR: Serene PvE [EU Biweekly] perform under load?
Across the last 48 hours it averaged 20 server fps, with a floor of 8. Buildings, deployables and all the rest of the world's entities brought it to a high of 124,010. It reached a ceiling of 4,342 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Which region does FAR: Serene PvE [EU Biweekly] run from?
In Europe FAR: Serene PvE [EU Biweekly] lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 85.114.138.34:28015.
What build of Rust does FAR: Serene PvE [EU Biweekly] use?
Rust network protocol 2635 and build 168909 on Linux is what FAR: Serene PvE [EU Biweekly] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on FAR: Serene PvE [EU Biweekly]?
On average, the busiest point of its recent wipes drew 9 players. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 4.5 in the wipes where it didn't hold.
On what timetable does FAR: Serene PvE [EU Biweekly] run its wipes?
every 4 weeks on Thursday at 18:16 UTC is how FAR: Serene PvE [EU Biweekly] wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 13 days 5 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on FAR: Serene PvE [EU Biweekly] mean?
These are the tags FAR: Serene PvE [EU Biweekly] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp25 (Max players): 25 slots are available; ts5 (Group limit): Each team can hold up to 5; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger comes from the world, not from other players; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does FAR: Serene PvE [EU Biweekly] appear?
You will find FAR: Serene PvE [EU Biweekly] on the following Rust Server Trends lists: EU Rust servers, Rust community servers without the side modes, Rust PvE servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to join
What steps get you onto FAR: Serene PvE [EU Biweekly]?
You can connect by pressing F1 in Rust and typing client.connect 85.114.138.34:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/ZTSQ43gcGV.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
