Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station EU-2765 · recording

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 11m ago

biweekly wipes moddedoxidepve
Connect
Players now
2/ 50
4% full
Motion · 24 h
M0.2rising
+2 players on the day
7-day average
1
peak 7
Rank
#2,765
top 12% · #1054 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-2765 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 50 slots
Motion · 24 h
M0.2rising+2 players
Sharpest hour
+2into Wed 16:00 UTC
Peak · 48 h
4most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
50%else halves by day 8

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 14d 0hThu 12 Nov, 17:53 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 42d 0hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:53 UTC13d ago M0.7rising 8 – running 3
Thu 1 Oct, 18:32 UTC FW27d ago M0.7rising 5 halved by day 8 14 days 0
Thu 17 Sep, 17:56 UTC41d ago M0.3rising 3 held half 14 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 244 on average
312/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 49 on average
89/ 100
RustAria#4 [Мирный / PVE / SKINDROPS] EU · groups of 100+ · biweekly · 27 on average
17/ 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid EU · groups of 10+ · biweekly · 26 on average
23/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME EU · groups of 8+ · biweekly · 25 on average
23/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events EU · groups of 8+ · biweekly · 23 on average
64/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Generated by the game, the map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is procedural, size 4,200 with seed 20. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Blueprint Wipe In: 7d 1h 30m.

Which settings and rules apply on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

You will find no gather rate in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The group limit is 20 players. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | right now?

At this moment, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | records 2 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 7. The busiest point in the last 48 hours came at 19:00 UTC, averaging 4 players.

How does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | rank against other Rust servers?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #1,054 in Europe and #2,765 worldwide on the past week's player hours, within the top 12% of ranked servers.

Server facts

How reliably does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | stay online?

Right now, you can reach [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Going by the uptime figure it reports, it restarted about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hold a steady tick rate?

Its average server fps over the last 48 hours was 93, and it never dropped below 42. Buildings, deployables and all the rest of the world's entities brought it to a high of 92,323. Memory use peaked at 4,203 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | hosted?

The EU tag is how [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 185.216.144.68:28540.

Which Rust version is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | running?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The recent wipes averaged a busiest count of 5 players. The peak on the most recent wipe came 3 hours after the wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 8 it fell below half in the wipes where it didn't hold.

How often does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | wipe, and on which days?

The wipe rhythm at [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 23 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | mean?

These are the tags [EU] Salvaged-Life | PVE | NPC | ZOMBIES | publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts20 (Group limit): Teams are capped at 20 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear?

These Rust Server Trends lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: EU Rust servers, Modded Rust servers, tracked live, Rust PvE servers and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

To join, enter client.connect 185.216.144.68:28540 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/jymGN2PPjd.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts20
Group limit Teams are capped at 20 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.