Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players61,678 Active3,282 Wipes · 3 h174 48 h

Station EU-268 · recording

Blood Rust - Red [duo, x2]

Online EU 185.207.214.88:36000 checked 13m ago

2x duo weekly wipes moddedcarbon
Connect
Players now
9/ 200
4% full
Motion · 24 h
M1.1falling
−12 players on the day
7-day average
70
peak 210
Rank
#268
top 1% · #137 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 8h
Sat 31 Oct, 09:08 UTC
Seismic record · station EU-268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
9of 200 slots
Motion · 24 h
M1.1falling−12 players
Sharpest hour
−26into Wed 19:00 UTC
Peak · 48 h
71most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 09:08 UTC, in 1d 8h. Every Saturday at 09:08 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
207players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 8hSat 31 Oct, 09:08 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 8d 8hSat 7 Nov, 09:08 UTC
  4. 15d 8hSat 14 Nov, 09:08 UTC
  5. 22d 8hSat 21 Nov, 09:08 UTC
  6. 29d 8hSat 28 Nov, 09:08 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 36d 8hSat 5 Dec, 09:08 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctSat 10 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 09:08 UTC5d ago M2.3rising 210+78 queue – running 13
Sat 17 Oct, 09:11 UTC12d ago M2.3rising 201+49 queue halved by day 3 7 days 20
Sat 10 Oct, 09:12 UTC19d ago M2.3rising 209+60 queue halved by day 2 7 days 19
Sat 3 Oct, 09:08 UTC26d ago M2.3rising 205+56 queue halved by day 3 7 days 18
Sat 26 Sep, 09:07 UTC33d ago M2.3rising 217+79 queue halved by day 4 7 days 26
Sat 19 Sep, 09:07 UTC40d ago M2.3rising 209+66 queue halved by day 3 7 days 7

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 209 on average
136/ 200
Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий EU · duo · 2x · weekly · 120 on average
7/ 100
Magic Rust #29 — Modded 2x (Solo/Duo) | Baйп 28.10 EU · duo · 2x · weekly · 102 on average
105/ 140
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 50 on average
11/ 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 EU · duo · 2x · weekly · 47 on average
76/ 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average
0/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Blood Rust - Red [duo, x2]?

Blood Rust - Red [duo, x2] runs a procedural map of size 3,800 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Procedural.

Which settings and rules apply on Blood Rust - Red [duo, x2]?

Its name points to a gather rate of 2x on Blood Rust - Red [duo, x2]. The limit for a group is 2 players (duo). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Blood Rust - Red [duo, x2]?

9 of the 200 slots on Blood Rust - Red [duo, x2] are filled right now. Averaged across the last seven days the population was 70 players, reaching a peak of 210. The busiest point in the last 48 hours came at 16:00 UTC, averaging 68 players.

How does Blood Rust - Red [duo, x2] rank against other Rust servers?

Blood Rust - Red [duo, x2] is #137 in Europe and #268 worldwide on the past week's player hours, within the top 1% of ranked servers. The ranking for duo puts it at #27.

Server details

How reliably does Blood Rust - Red [duo, x2] stay online?

Right now, you can reach Blood Rust - Red [duo, x2]. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Blood Rust - Red [duo, x2] perform under load?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. At its highest, it carried 183,076 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,847 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Blood Rust - Red [duo, x2] run from?

In Europe Blood Rust - Red [duo, x2] lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.88:36000 is the address it uses.

Which Rust version is Blood Rust - Red [duo, x2] running?

On Linux, Blood Rust - Red [duo, x2] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Blood Rust - Red [duo, x2]?

The recent wipes averaged a busiest count of 207 players. With 78 more in the queue, the crowd on the latest wipe peaked 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does Blood Rust - Red [duo, x2] run its wipes?

every Saturday at 09:08 UTC is how Blood Rust - Red [duo, x2] wipes. The date of its next wipe is Saturday 31 October at 09:08 UTC. The present world dates from 5 days 15 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on Blood Rust - Red [duo, x2] mean?

Tags published by Blood Rust - Red [duo, x2] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Blood Rust - Red [duo, x2] appear?

The Rust Server Trends lists that take in Blood Rust - Red [duo, x2] are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Which person or group runs Blood Rust - Red [duo, x2]?

Both Blood Rust - Red [duo, x2] and 9 other servers we track publish a bloodrust.io hostname, so the same operator most likely runs them.

Connecting

What steps get you onto Blood Rust - Red [duo, x2]?

Enter client.connect 185.207.214.88:36000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://bloodrust.com/home.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts2

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slots: 200.
ts2
Group limit The team limit is 2.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.