Station EU-268 · recording
Blood Rust - Red [duo, x2]
Online EU 185.207.214.88:36000 checked 13m ago
- Players now
- 9/ 200
- 4% full
- Motion · 24 h
- M1.1▼falling
- −12 players on the day
- 7-day average
- 70
- peak 210
- Rank
- #268
- top 1% · #137 in EU
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 8h
- Sat 31 Oct, 09:08 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 9of 200 slots
- Motion · 24 h
- M1.1▼falling−12 players
- Sharpest hour
- −26into Wed 19:00 UTC
- Peak · 48 h
- 71most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 5% in EU, and #27 of the duo servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:08 UTC, in 1d 8h. Every Saturday at 09:08 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 207players, last three wipes
- crowd held
- 0%else halves by day 3
Coming wipes
- 1d 8hSat 31 Oct, 09:08 UTC
- 6d 18hThu 5 Nov, 19:00 UTCFW
- 8d 8hSat 7 Nov, 09:08 UTC
- 15d 8hSat 14 Nov, 09:08 UTC
- 22d 8hSat 21 Nov, 09:08 UTC
- 29d 8hSat 28 Nov, 09:08 UTC
- 34d 18hThu 3 Dec, 19:00 UTCFW
- 36d 8hSat 5 Dec, 09:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 1 hours in, with 78 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 09:08 UTC5d ago | M2.3▲rising | 210+78 queue | – | running | 13 | |
| Sat 17 Oct, 09:11 UTC12d ago | M2.3▲rising | 201+49 queue | halved by day 3 | 7 days | 20 | |
| Sat 10 Oct, 09:12 UTC19d ago | M2.3▲rising | 209+60 queue | halved by day 2 | 7 days | 19 | |
| Sat 3 Oct, 09:08 UTC26d ago | M2.3▲rising | 205+56 queue | halved by day 3 | 7 days | 18 | |
| Sat 26 Sep, 09:07 UTC33d ago | M2.3▲rising | 217+79 queue | halved by day 4 | 7 days | 26 | |
| Sat 19 Sep, 09:07 UTC40d ago | M2.3▲rising | 209+66 queue | halved by day 3 | 7 days | 7 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Blood Rust - Red [duo, x2]?
Blood Rust - Red [duo, x2] runs a procedural map of size 3,800 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Procedural.
Which settings and rules apply on Blood Rust - Red [duo, x2]?
Its name points to a gather rate of 2x on Blood Rust - Red [duo, x2]. The limit for a group is 2 players (duo). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Blood Rust - Red [duo, x2]?
9 of the 200 slots on Blood Rust - Red [duo, x2] are filled right now. Averaged across the last seven days the population was 70 players, reaching a peak of 210. The busiest point in the last 48 hours came at 16:00 UTC, averaging 68 players.
How does Blood Rust - Red [duo, x2] rank against other Rust servers?
Blood Rust - Red [duo, x2] is #137 in Europe and #268 worldwide on the past week's player hours, within the top 1% of ranked servers. The ranking for duo puts it at #27.
Server details
How reliably does Blood Rust - Red [duo, x2] stay online?
Right now, you can reach Blood Rust - Red [duo, x2]. Its reported uptime points to a restart about 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 143, or 85% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does Blood Rust - Red [duo, x2] perform under load?
Across the last 48 hours it averaged 60 server fps, with a floor of 60. At its highest, it carried 183,076 entities: buildings, deployables and the world's other contents. Memory use peaked at 6,847 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Blood Rust - Red [duo, x2] run from?
In Europe Blood Rust - Red [duo, x2] lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.88:36000 is the address it uses.
Which Rust version is Blood Rust - Red [duo, x2] running?
On Linux, Blood Rust - Red [duo, x2] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Blood Rust - Red [duo, x2]?
The recent wipes averaged a busiest count of 207 players. With 78 more in the queue, the crowd on the latest wipe peaked 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.
On what timetable does Blood Rust - Red [duo, x2] run its wipes?
every Saturday at 09:08 UTC is how Blood Rust - Red [duo, x2] wipes. The date of its next wipe is Saturday 31 October at 09:08 UTC. The present world dates from 5 days 15 hours. A weekly wipe schedule is published in its tags.
Tags
What do the server tags on Blood Rust - Red [duo, x2] mean?
Tags published by Blood Rust - Red [duo, x2] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slots: 200; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Blood Rust - Red [duo, x2] appear?
The Rust Server Trends lists that take in Blood Rust - Red [duo, x2] are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.
Which person or group runs Blood Rust - Red [duo, x2]?
Both Blood Rust - Red [duo, x2] and 9 other servers we track publish a bloodrust.io hostname, so the same operator most likely runs them.
Connecting
What steps get you onto Blood Rust - Red [duo, x2]?
Enter client.connect 185.207.214.88:36000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://bloodrust.com/home.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
