Station EU-322 · recording
Blood Rust - Blue [nolimit, x2]
Online EU 185.207.214.233:35500 checked 13m ago
- Players now
- 34/ 200
- 17% full
- Motion · 24 h
- M0.5▼falling
- −3 players on the day
- 7-day average
- 55
- peak 210
- Rank
- #322
- top 1% · #166 in EU
- Last wipe
- 5d ago
- weekly schedule
- Next wipe
- 1d 16h
- Sat 31 Oct, 09:07 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 34of 200 slots
- Motion · 24 h
- M0.5▼falling−3 players
- Sharpest hour
- −11into Wed 20:00 UTC
- Peak · 48 h
- 54most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, top 6% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Saturday 31 October, 09:07 UTC, in 1d 16h. Every Saturday at 09:07 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 235players, last three wipes
- crowd held
- 0%else halves by day 2
Coming wipes
- 1d 16hSat 31 Oct, 09:07 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 8d 16hSat 7 Nov, 09:07 UTC
- 15d 16hSat 14 Nov, 09:07 UTC
- 22d 16hSat 21 Nov, 09:07 UTC
- 29d 16hSat 28 Nov, 09:07 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 36d 16hSat 5 Dec, 09:07 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 210, 25 hours in, with 81 in the queue.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 09:07 UTC5d ago | M2.3▲rising | 210+81 queue | – | running | 5 | |
| Sat 17 Oct, 09:07 UTC12d ago | M2.3▲rising | 200+53 queue | halved by day 2 | 7 days | 16 | |
| Sat 10 Oct, 09:08 UTC19d ago | M2.4▲rising | 296+45 queue | halved by day 3 | 7 days | 15 | |
| Sat 3 Oct, 09:20 UTC26d ago | M2.3▲rising | 210+48 queue | halved by day 2 | 7 days | 4 | |
| Sat 26 Sep, 09:07 UTC33d ago | M2.3▲rising | 209+61 queue | halved by day 2 | 7 days | 5 | |
| Sat 19 Sep, 09:09 UTC40d ago | M2.3▲rising | 213+73 queue | halved by day 3 | 7 days | 2 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Blood Rust - Blue [nolimit, x2]?
The procedural map on Blood Rust - Blue [nolimit, x2] is size 3,800 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Procedural.
Which settings and rules apply on Blood Rust - Blue [nolimit, x2]?
Going by its name, Blood Rust - Blue [nolimit, x2] runs 2x gather. 100 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Blood Rust - Blue [nolimit, x2] right now?
34 of the 200 slots on Blood Rust - Blue [nolimit, x2] are filled right now. The seven-day average is 55 players, with a peak of 210. The last 48 hours show their highest activity at 17:00 UTC, averaging 49 players.
How does Blood Rust - Blue [nolimit, x2] rank against other Rust servers?
The last seven days of player hours place Blood Rust - Blue [nolimit, x2] at #322, in the top 1% of all ranked servers and #166 in Europe.
Operator and location
How reliably does Blood Rust - Blue [nolimit, x2] stay online?
Right now, you can reach Blood Rust - Blue [nolimit, x2]. The uptime it reports puts its last restart about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Blood Rust - Blue [nolimit, x2] hold a steady tick rate?
Across the last 48 hours it averaged 60 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 159,133. It reached a ceiling of 5,675 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Blood Rust - Blue [nolimit, x2] hosted?
With its EU tag, Blood Rust - Blue [nolimit, x2] lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.233:35500.
Which Rust version is Blood Rust - Blue [nolimit, x2] running?
Blood Rust - Blue [nolimit, x2] is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Blood Rust - Blue [nolimit, x2]?
On average, the busiest point of its recent wipes drew 235 players. With 81 more in the queue, the crowd on the latest wipe peaked 25 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.
On what timetable does Blood Rust - Blue [nolimit, x2] run its wipes?
At Blood Rust - Blue [nolimit, x2] the wipes follow a every Saturday at 09:07 UTC rhythm. The date of its next wipe is Saturday 31 October at 09:07 UTC. It has run its current world for 5 days 7 hours. Its tags state a weekly wipe schedule.
Lists and tags
What do the server tags on Blood Rust - Blue [nolimit, x2] mean?
Tags published by Blood Rust - Blue [nolimit, x2] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server has 200 slots; ts100 (Group limit): Teams are capped at 100 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Blood Rust - Blue [nolimit, x2] appear?
You will find Blood Rust - Blue [nolimit, x2] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Who is behind Blood Rust - Blue [nolimit, x2]?
One operator most likely runs these: Blood Rust - Blue [nolimit, x2] and 9 other servers we track, all publishing a bloodrust.io hostname.
How to join
How do you connect to Blood Rust - Blue [nolimit, x2]?
You can connect by pressing F1 in Rust and typing client.connect 185.207.214.233:35500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://bloodrust.com/home.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
