Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players40,849 Active2,846 Wipes · 3 h117 48 h

Station EU-314 · recording

Blood Rust - Yellow [trio, x2]

Online EU 185.207.214.88:35000 checked 9m ago

2x trio weekly wipes moddedcarbon
Connect
Players now
2/ 200
1% full
Motion · 24 h
M0.6falling
−4 players on the day
7-day average
58
peak 205
Rank
#314
top 1% · #162 in EU
Last wipe
6d ago
weekly schedule
Next wipe
5h
Fri 30 Oct, 10:07 UTC
Seismic record · station EU-314 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 200 slots
Motion · 24 h
M0.6falling−4 players
Sharpest hour
+7into Wed 14:00 UTC
Peak · 48 h
28most players in any hour
Channel 1 · calibrated

Players

AveragePeak
01020304005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 1% of all ranked servers, top 6% in EU, and #40 of the trio servers (top 6%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:07 UTC, in 5h. Every Friday at 10:07 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
200players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 5hFri 30 Oct, 10:07 UTC
  2. 6d 14hThu 5 Nov, 19:00 UTCFW
  3. 7d 5hFri 6 Nov, 10:07 UTC
  4. 14d 5hFri 13 Nov, 10:07 UTC
  5. 21d 5hFri 20 Nov, 10:07 UTC
  6. 28d 5hFri 27 Nov, 10:07 UTC
  7. 34d 14hThu 3 Dec, 19:00 UTCFW
  8. 35d 5hFri 4 Dec, 10:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 205, 1 hours in, with 54 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:07 UTC6d ago M2.3rising 205+54 queue – running 8
Fri 16 Oct, 10:12 UTC13d ago M2.3rising 197+42 queue halved by day 2 7 days 7
Fri 9 Oct, 10:07 UTC20d ago M2.3rising 198+56 queue halved by day 3 7 days 5
Fri 2 Oct, 10:07 UTC27d ago M2.3rising 207+55 queue halved by day 3 7 days 4
Fri 25 Sep, 10:07 UTC34d ago M2.3rising 215+59 queue halved by day 3 7 days 11
Fri 18 Sep, 10:07 UTC41d ago M2.3rising 223+77 queue halved by day 3 7 days 8

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 239 on average
1/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 235 on average
140/ 200
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 181 on average
9/ 100
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 151 on average
36/ 300
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 144 on average
14/ 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 69 on average
67/ 430
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Blood Rust - Yellow [trio, x2]?

The procedural map on Blood Rust - Yellow [trio, x2] is size 3,800 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Procedural.

Which settings and rules apply on Blood Rust - Yellow [trio, x2]?

Its name points to a gather rate of 2x on Blood Rust - Yellow [trio, x2]. 3 players is the most a group can hold (trio). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Blood Rust - Yellow [trio, x2] right now?

A reading taken now shows 2 players on Blood Rust - Yellow [trio, x2], which has 200 slots. Across seven days this server recorded an average of 58 players and a peak of 205. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 24 players.

How does Blood Rust - Yellow [trio, x2] rank against other Rust servers?

Blood Rust - Yellow [trio, x2] is #162 in Europe and #314 worldwide on the past week's player hours, within the top 1% of ranked servers. Within trio, it places #40.

Server facts

How reliably does Blood Rust - Yellow [trio, x2] stay online?

Right now, you can reach Blood Rust - Yellow [trio, x2]. Its reported uptime points to a restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Blood Rust - Yellow [trio, x2] perform under load?

The 48-hour average is 60 server fps; 60 is the lowest observed. At its highest, it carried 130,619 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,675 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Blood Rust - Yellow [trio, x2] hosted?

In Europe Blood Rust - Yellow [trio, x2] lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 185.207.214.88:35000 is the address it uses.

What build of Rust does Blood Rust - Yellow [trio, x2] use?

Rust network protocol 2635 and build 168909 on Linux is what Blood Rust - Yellow [trio, x2] runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Blood Rust - Yellow [trio, x2]?

200 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe the crowd peaked, with 54 waiting in the queue. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does Blood Rust - Yellow [trio, x2] run its wipes?

At Blood Rust - Yellow [trio, x2] the wipes follow a every Friday at 10:07 UTC rhythm. The date of its next wipe is Friday 30 October at 10:07 UTC. 6 days 18 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on Blood Rust - Yellow [trio, x2] mean?

These are the tags Blood Rust - Yellow [trio, x2] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): 200 slots are available; ts3 (Group limit): Each team can hold up to 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Blood Rust - Yellow [trio, x2] appear?

You will find Blood Rust - Yellow [trio, x2] on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 50+ on average.

Who is behind Blood Rust - Yellow [trio, x2]?

One operator most likely runs these: Blood Rust - Yellow [trio, x2] and 9 other servers we track, all publishing a bloodrust.io hostname.

Connecting

What steps get you onto Blood Rust - Yellow [trio, x2]?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.88:35000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://bloodrust.com/home is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players 200 slots are available.
ts3
Group limit Each team can hold up to 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.