Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players103,409 Active3,969 Wipes · 3 h496 48 h

Station XX-71 · recording

Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий

Online 185.207.214.22:10000 checked 8m ago

2x trio weekly wipes moddedoxide
Connect
Players now
67/ 130
52% full
Motion · 24 h
M1.7falling
−47 players on the day
7-day average
179
peak 585
Rank
#71
top 0.3%
Last wipe
6d ago
weekly schedule
Next wipe
14h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-71 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
67of 130 slots
Motion · 24 h
M1.7falling−47 players
Sharpest hour
−39into Wed 19:00 UTC
Peak · 48 h
146most players in any hour
Channel 1 · calibrated

Players

AveragePeak
05010015020020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15010015020020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.3% of all ranked servers, and #7 of the trio servers (top 1%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 14h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
504players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 14hFri 30 Oct, 10:01 UTC
  2. 6d 23hThu 5 Nov, 19:00 UTCFW
  3. 7d 14hFri 6 Nov, 10:01 UTC
  4. 14d 14hFri 13 Nov, 10:01 UTC
  5. 21d 14hFri 20 Nov, 10:01 UTC
  6. 28d 14hFri 27 Nov, 10:01 UTC
  7. 34d 23hThu 3 Dec, 19:00 UTCFW
  8. 35d 14hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 585, 24 hours in, with 39 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.7rising 585+39 queue – running 34
Fri 16 Oct, 10:01 UTC13d ago M2.7rising 515 halved by day 3 7 days 17
Fri 9 Oct, 10:01 UTC20d ago M2.6rising 412 halved by day 3 7 days 36
Fri 2 Oct, 10:01 UTC27d ago M2.7rising 529 halved by day 4 7 days 55
Fri 25 Sep, 10:01 UTC34d ago M2.6rising 439 halved by day 3 7 days 18
Fri 18 Sep, 10:01 UTC41d ago M2.7rising 525 halved by day 3 7 days 28

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 255 on average
11/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 226 on average
815/ 850
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 139 on average
101/ 350
EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 EU · trio · 2x · weekly · 65 on average
23/ 200
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 65 on average
386/ 430
Blood Rust - Yellow [trio, x2] EU · trio · 2x · weekly · 58 on average
8/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Generated by the game, the map on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is BAЙП ЧEPEЗ 16 Ч..

Which settings and rules apply on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

Its name points to a gather rate of 2x on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The limit for a group is 3 players (trio). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?

A reading taken now shows 67 players on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which has 130 slots. The seven-day average is 179 players, with a peak of 585. The last 48 hours show their highest activity at 11:00 UTC, averaging 138 players.

How does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий rank against other Rust servers?

The last seven days of player hours place Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #71, in the top 0.3% of all ranked servers. It sits at #7 among trio servers.

Server details

How reliably does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий stay online?

Right now, you can reach Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Going by the uptime figure it reports, it restarted about 12 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform under load?

Across the last 48 hours it averaged 47 server fps, with a floor of 19. The world held up to 300,625 entities at its peak, buildings and deployables included. It reached a ceiling of 9,152 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий run from?

Its name points to Europe, but Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.207.214.22:10000 is the address it uses.

What build of Rust does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий use?

On Windows, Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The recent wipes averaged a busiest count of 504 players. 24 hours after the latest wipe the crowd peaked, with 39 waiting in the queue. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe, and on which days?

The wipe rhythm at Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий is every Friday at 10:01 UTC. Friday 30 October at 10:01 UTC is when its next wipe is due. 6 days 9 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?

These are the tags Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp130 (Max players): 130 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp3 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear?

You will find Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 100+ on average.

Who is behind Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

The same operator most likely runs Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Connecting

What steps get you onto Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий?

To join, enter client.connect 185.207.214.22:10000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://magicrust.gg/serv7 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp130,ptrak,jp3,$r?,v2635,^w,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp130
Max players 130 slots are available.
ts3
Group limit Teams are capped at 3 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp3
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.