Rust Server TrendsSeismic network · station log
Recording Stations11,899 Players104,128 Active4,035 Wipes · 3 h421 48 h

Station XX-131 · recording

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.24:20000 checked 10m ago

2x duo weekly wipes moddedoxide
Connect
Players now
41/ 100
41% full
Motion · 24 h
M1.3falling
−21 players on the day
7-day average
120
peak 487
Rank
#131
top 0.6%
Last wipe
6d ago
weekly schedule
Next wipe
15h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-131 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
41of 100 slots
Motion · 24 h
M1.3falling−21 players
Sharpest hour
−24into Tue 21:00 UTC
Peak · 48 h
95most players in any hour
Channel 1 · calibrated

Players

AveragePeak
025507510019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.6% of all ranked servers, and #6 of the duo servers (top 1%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 15h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
423players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 15hFri 30 Oct, 10:01 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 10:01 UTC
  4. 14d 15hFri 13 Nov, 10:01 UTC
  5. 21d 15hFri 20 Nov, 10:01 UTC
  6. 28d 15hFri 27 Nov, 10:01 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 487, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.7rising 487 – running 23
Fri 16 Oct, 10:01 UTC13d ago M2.6rising 382 halved by day 3 7 days 20
Fri 9 Oct, 10:01 UTC20d ago M2.6rising 401 halved by day 3 7 days 16
Fri 2 Oct, 10:02 UTC27d ago M2.6rising 443 halved by day 2 7 days 35
Fri 25 Sep, 10:01 UTC34d ago M2.6rising 443 halved by day 2 7 days 11
Fri 18 Sep, 10:01 UTC41d ago M2.6rising 416 halved by day 2 7 days 28

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 206 on average
371/ 400
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average
182/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average
18/ 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 49 on average
26/ 200
Bestrust Solo/Duo 2x | JUST FULLWIPED 29.10 10/29 EU · duo · 2x · weekly · 44 on average
310/ 350
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average
5/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Generated by the game, the map on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is procedural, size 4,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name BAЙП ЧEPEЗ 16 Ч..

Which settings and rules apply on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Going by its name, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий runs 2x gather. The limit for a group is 2 players (duo). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

41 of the 100 slots on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий are filled right now. Averaged across the last seven days the population was 120 players, reaching a peak of 487. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 91 players.

How does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

Over the last seven days, Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий recorded enough player hours to reach #131 worldwide, placing it in the top 0.6% of all ranked servers. It sits at #6 among duo servers.

Server details

How reliably does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий stay online?

Right now, you can reach Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий. The uptime it reports puts its last restart about 11 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий hold a steady tick rate?

Across the last 48 hours it averaged 48 server fps, with a floor of 48. At its highest, it carried 253,489 entities: buildings, deployables and the world's other contents. It reached a ceiling of 7,056 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий run from?

Its name points to Europe, but Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 185.207.214.24:20000.

Which Rust version is Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий running?

Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

423 players, on average, was the busiest crowd at its recent wipes. 25 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий wipe, and on which days?

The wipe rhythm at Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий is every Friday at 10:01 UTC. The date of its next wipe is Friday 30 October at 10:01 UTC. 6 days 8 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий mean?

These are the tags Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts2 (Group limit): Each team can hold up to 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий appear?

You will find Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий on the following Rust Server Trends lists: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 100+ on average.

Who is behind Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

The same operator most likely runs Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

Connecting

How do you connect to Magic Rust #5 — Modded 2x (Solo/Duo) | Pyccкий?

Enter client.connect 185.207.214.24:20000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp2,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts2
Group limit Each team can hold up to 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.