Rust Server TrendsSeismic network · station log
Recording Stations11,716 Players55,754 Active3,252 Wipes · 3 h168 48 h

Station XX-271 · recording

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий

Online 185.207.214.22:20000 checked 9m ago

2x duo weekly wipes moddedoxide
Connect
Players now
33/ 100
33% full
Motion · 24 h
M0.3falling
−2 players on the day
7-day average
68
peak 236
Rank
#271
top 1%
Last wipe
6d ago
weekly schedule
Next wipe
23h
Fri 30 Oct, 10:01 UTC
Seismic record · station XX-271 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
33of 100 slots
Motion · 24 h
M0.3falling−2 players
Sharpest hour
−17into Tue 21:00 UTC
Peak · 48 h
73most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers, and #28 of the duo servers (top 7%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 10:01 UTC, in 23h. Every Friday at 10:01 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
234players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 23hFri 30 Oct, 10:01 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 7d 23hFri 6 Nov, 10:01 UTC
  4. 14d 23hFri 13 Nov, 10:01 UTC
  5. 21d 23hFri 20 Nov, 10:01 UTC
  6. 28d 23hFri 27 Nov, 10:01 UTC
  7. 35d 8hThu 3 Dec, 19:00 UTCFW
  8. 35d 23hFri 4 Dec, 10:01 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 236, 7 hours in, with 24 in the queue.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:01 UTC6d ago M2.3rising 236+24 queue – running 18
Fri 16 Oct, 10:02 UTC13d ago M2.3rising 230+8 queue halved by day 3 7 days 7
Fri 9 Oct, 10:01 UTC20d ago M2.4rising 235+15 queue halved by day 3 7 days 6
Fri 2 Oct, 10:02 UTC27d ago M2.3rising 236+39 queue halved by day 3 7 days 35
Fri 25 Sep, 10:01 UTC34d ago M2.3rising 231+11 queue halved by day 3 7 days 12
Fri 18 Sep, 10:01 UTC41d ago M2.3rising 234+23 queue halved by day 3 7 days 12

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPED EU · duo · 2x · weekly · 207 on average
266/ 250
Blood Rust - Pink [duo, x2] EU · duo · 2x · weekly · 82 on average
162/ 200
Blood Rust - Red [duo, x2] EU · duo · 2x · weekly · 70 on average
28/ 200
Bestrust Solo/Duo 2x #2 | JUST FULLWIPED 28.10 10/28 EU · duo · 2x · weekly · 49 on average
59/ 200
Bestrust Solo/Duo 2x | NEXT FULLWIPE in 5 hours 29.10 EU · duo · 2x · weekly · 48 on average
2/ 200
MIRAGE RUST | FRIDAY SOLO/DUO 2x | Wipe 23.10 EU · duo · 2x · weekly · 40 on average
10/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

Generated by the game, the map on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is procedural, size 4,000 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named ДЛЯ CЛAБЫX ПK.

Which settings and rules apply on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

2x gather is what Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs, judging by its name. The limit for a group is 2 players (duo). In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

A reading taken now shows 33 players on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий, which has 100 slots. The seven-day average is 68 players, with a peak of 236. The last 48 hours show their highest activity at 16:00 UTC, averaging 66 players.

How does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий rank against other Rust servers?

The last seven days of player hours place Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий at #271, in the top 1% of all ranked servers. It sits at #28 among duo servers.

Operator and location

How reliably does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий stay online?

Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий is up at the moment. Its reported uptime points to a restart about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий perform under load?

The 48-hour average is 48 server fps; 47 is the lowest observed. At its highest, it carried 189,720 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,022 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий hosted?

Its name points to Europe, but Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.207.214.22:20000.

What build of Rust does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий use?

On Windows, Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

On average, the busiest point of its recent wipes drew 234 players. With 24 more in the queue, the crowd on the latest wipe peaked 7 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий wipe, and on which days?

At Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий the wipes follow a every Friday at 10:01 UTC rhythm. The date of its next wipe is Friday 30 October at 10:01 UTC. It has run its current world for 6 days. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий mean?

The game's server browser reads the tags Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий appear?

The Rust Server Trends lists that take in Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий are: 2x Rust servers, listed live, Duo Rust servers, group limit 2, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.

Who is behind Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

The same operator most likely runs Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий and the 35 other servers we track that also publish a magicrust.gg hostname.

How to join

What steps get you onto Magic Rust #8 — Modded 2x (Solo/Duo) | Pyccкий?

You can connect by pressing F1 in Rust and typing client.connect 185.207.214.22:20000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://magicrust.gg/serv8 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2635,^w,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts2
Group limit The team limit is 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.