Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-1960 · recording

URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]

Online 185.207.214.206:35015 checked 10m ago

3x trio vanillamoddedcarbon
Connect
Players now
1/ 250
0% full
Motion · 24 h
M0.1falling
−1 players on the day
7-day average
2
peak 15
Rank
#1,960
top 9%
Last wipe
3d ago
no schedule published
Next wipe
3d 18h
Mon 2 Nov, 11:59 UTC
Seismic record · station XX-1960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 250 slots
Motion · 24 h
M0.1falling−1 players
Sharpest hour
+2into Wed 15:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, and #170 of the trio servers (top 27%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Monday 2 November, 11:59 UTC, in 3d 18h. Every Monday at 11:59 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
6players, last three wipes
crowd held
80%else halves by day 2

Coming wipes

  1. 3d 18hMon 2 Nov, 11:59 UTC
  2. 7d 1hThu 5 Nov, 19:00 UTCFW
  3. 10d 18hMon 9 Nov, 11:59 UTC
  4. 17d 18hMon 16 Nov, 11:59 UTC
  5. 24d 18hMon 23 Nov, 11:59 UTC
  6. 31d 18hMon 30 Nov, 11:59 UTC
  7. 35d 1hThu 3 Dec, 19:00 UTCFW
  8. 38d 18hMon 7 Dec, 11:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 11:59 UTC3d ago M0.7rising 7 – running 2
Mon 19 Oct, 11:58 UTC10d ago M0.6rising 5 held half 7 days 1
Mon 12 Oct, 12:03 UTC17d ago M0.7rising 6 halved by day 2 7 days 1
Mon 5 Oct, 11:59 UTC24d ago M0.0rising 3 held half 7 days 2
Thu 1 Oct, 17:57 UTC FW27d ago M0.3rising 3 held half 3.8 days 1
Mon 28 Sep, 12:00 UTC31d ago M0.5rising 3 held half 3.2 days 0
Mon 21 Sep, 11:58 UTC38d ago M0.7rising 5 halved by day 4 7 days 0
Mon 14 Sep, 12:02 UTC45d ago M0.6rising 4 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 269 on average
475/ 450
WARBANDITS.GG EU 3X |Solo/Duo/Trio|LootX3| JUST WIPED EU · trio · 3x · weekly · 257 on average
592/ 600
WEREWOLF GAMING.CO 3x Solo/Duo/Trio LARGE|Lootx3|ShareBPs|WIPED EU · trio · 3x · biweekly · 132 on average
270/ 300
155/ 300
WEREWOLF GAMING.CO 3x Solo/Duo/Trio|Loot x3|Share BPs| WIPED EU · trio · 3x · biweekly · 94 on average
43/ 200
ProjectNova.gg Mars|3X|Solo/Duo/Trio|X3 JUST WIPED 10/27 trio · 3x · weekly · 43 on average
37/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Generated by the game, the map on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is procedural, size 3,500 with seed 1492257013. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

3x gather is what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs, judging by its name. The limit for a group is 3 players (trio). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

1 of the 250 slots on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] are filled right now. The seven-day average is 2 players, with a peak of 15. The last 48 hours show their highest activity at 19:00 UTC, averaging 4 players.

How does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] rank against other Rust servers?

Over the last seven days, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] recorded enough player hours to reach #1,960 worldwide, placing it in the top 9% of all ranked servers. It sits at #170 among trio servers.

Server facts

How reliably does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] stay online?

As recorded now, URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] is running. Going by the uptime figure it reports, it restarted about 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] perform under load?

Across the last 48 hours it averaged 98 server fps, with a floor of 92. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,381. Its highest memory use was 3,170 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] run from?

Nothing about a region comes from URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.206:35015 is the address it uses.

What build of Rust does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] use?

Rust network protocol 2635 and build 168909 on Linux is what URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

On average, the busiest point of its recent wipes drew 6 players. 24 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 80% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

How often does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] wipe, and on which days?

At URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] the wipes follow a every Monday at 11:59 UTC rhythm. The date of its next wipe is Monday 2 November at 11:59 UTC. 3 days 5 hours is how long the current world has been running.

Tags

What do the server tags on URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] mean?

The game's server browser reads the tags URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] publishes: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): 250 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] appear?

The Rust Server Trends lists that take in URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] are: 3x Rust servers, by live population, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week; Gather rate: 3x.

Which person or group runs URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Both URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ] and 3 other servers we track publish a urban-rust.org hostname, so the same operator most likely runs them.

Connecting

What steps get you onto URBAN RUST #4 [ X3 | MAX 3 | KITS | TP | TRADE ]?

Enter client.connect 185.207.214.206:35015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://urban-rust.org is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts3

Game

gmvanilla
Game mode Survival in vanilla mode.
mp250
Max players 250 slots are available.
ts3
Group limit The team limit is 3.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.