Rust Server TrendsSeismic network · station log
Recording Stations11,692 Players54,249 Active3,144 Wipes · 3 h123 48 h

Station XX-2070 · recording

URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]

Online 185.207.214.206:35010 checked 7m ago

5x vanillamoddedcarbon
Connect
Players now
2/ 250
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 14
Rank
#2,070
top 9%
Last wipe
2d ago
no schedule published
Next wipe
4d 10h
Tue 3 Nov, 11:58 UTC
Seismic record · station XX-2070 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
2of 250 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+4into Wed 12:00 UTC
Peak · 48 h
14most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:58 UTC, in 4d 10h. Every Tuesday at 11:58 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes
crowd held
60%else halves by day 3.5

Coming wipes

  1. 4d 10hTue 3 Nov, 11:58 UTC
  2. 6d 17hThu 5 Nov, 19:00 UTCFW
  3. 11d 10hTue 10 Nov, 11:58 UTC
  4. 18d 10hTue 17 Nov, 11:58 UTC
  5. 25d 10hTue 24 Nov, 11:58 UTC
  6. 32d 10hTue 1 Dec, 11:58 UTC
  7. 34d 17hThu 3 Dec, 19:00 UTCFW
  8. 39d 10hTue 8 Dec, 11:58 UTC

The first 48 hours of its last wipes

Tue 27 OctTue 20 OctTue 13 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:58 UTC2d ago M1.1rising 14 – running 1
Tue 20 Oct, 11:59 UTC9d ago M0.0steady 1 halved by day 1 7 days 1
Tue 13 Oct, 12:00 UTC16d ago M0.9rising 9 held half 7 days 1
Tue 6 Oct, 11:58 UTC23d ago M0.7rising 9 halved by day 6 7 days 4
Thu 1 Oct, 17:58 UTC FW28d ago M0.7rising 9 held half 4.8 days 4
Tue 29 Sep, 11:58 UTC30d ago M0.8rising 10 held half 2.2 days 3
Tue 22 Sep, 12:00 UTC37d ago M1.0rising 11 held half 7 days 1
Tue 15 Sep, 11:59 UTC44d ago M1.0rising 10 halved by day 5 7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 125 on average
34/ 250
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 118 on average
218/ 225
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | Kit EU · groups of 100+ · 5x · 91 on average
29/ 300
WARBANDITS.GG EU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE EU · groups of 40+ · 5x · weekly · 82 on average
35/ 200
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 76 on average
81/ 150
Atlas - EU 5x | No BPs | Kits EU · groups of 20+ · 5x · weekly · 67 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

The procedural map on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] is size 3,500 with seed 366208142, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Going by its name, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] runs 5x gather. Up to 99 players can be in a group. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

At this moment, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] records 2 players across 250 slots. Averaged across the last seven days the population was 2 players, reaching a peak of 14. Averaged over the last 48 hours, the busiest hour was 12:00 UTC at 12 players.

How does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] rank against other Rust servers?

Over the last seven days, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] recorded enough player hours to reach #2,070 worldwide, placing it in the top 9% of all ranked servers.

Server facts

How reliably does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] stay online?

Right now, you can reach URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Going by the uptime figure it reports, it restarted about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] hold a steady tick rate?

Across the last 48 hours it averaged 227 server fps, with a floor of 131. The world held up to 70,787 entities at its peak, buildings and deployables included. Its highest memory use was 3,574 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] hosted?

A region is not published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 185.207.214.206:35010 is the address it uses.

What build of Rust does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] use?

On Linux, URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

8 players, on average, was the busiest crowd at its recent wipes. 25 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

On what timetable does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] run its wipes?

every Tuesday at 11:58 UTC is how URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] wipes. The date of its next wipe is Tuesday 3 November at 11:58 UTC. It has run its current world for 2 days 13 hours.

Server tags

What do the server tags on URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] mean?

Tags published by URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp250 (Max players): The server has 250 slots; ts99 (Group limit): Each team can hold up to 99; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] appear?

You will find URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] on the following Rust Server Trends lists: 5x Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 5x.

Who is behind URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Both URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ] and 3 other servers we track publish a urban-rust.org hostname, so the same operator most likely runs them.

Join the server

What steps get you onto URBAN RUST #3 [ X5/X10 | LOOT+ | TP | CLANS | KITS ]?

Enter client.connect 185.207.214.206:35010 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://urban-rust.org.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts99

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp250
Max players The server has 250 slots.
ts99
Group limit Each team can hold up to 99.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.