Station XX-1601 · recording
EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв
Online 185.189.255.93:35200 checked 8m ago
- Players now
- 6/ 100
- 6% full
- Motion · 24 h
- M0.3▲rising
- +2 players on the day
- 7-day average
- 4
- peak 10
- Rank
- #1,601
- top 7%
- Last wipe
- 3h ago
- biweekly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 6of 100 slots
- Motion · 24 h
- M0.3▲rising+2 players
- Sharpest hour
- +4into Thu 10:00 UTC
- Peak · 48 h
- 8most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
- usual gap
- 13.9 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 14players, last three wipes
- crowd held
- 33%else halves by day 8
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 13d 18hThu 12 Nov, 06:45 UTC
- 27d 15hThu 26 Nov, 04:10 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 41d 13hThu 10 Dec, 01:35 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 09:20 UTC3h ago | – | – | – | – | running | 2 |
| Thu 15 Oct, 15:23 UTC13d ago | M0.8▲rising | 11 | – | – | 4 | |
| Thu 1 Oct, 17:59 UTC FW27d ago | M1.0▲rising | 18 | halved by day 6 | 13.9 days | 7 | |
| Thu 17 Sep, 07:19 UTC42d ago | M1.0▲rising | 14 | held half | 14.4 days | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?
The procedural map on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв is size 3,500 with seed 1330198130, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?
Its name points to a gather rate of 1x on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв. 10 players is the most a group can hold. pve is the game mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?
At this moment, EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв records 6 players across 100 slots. Averaged across the last seven days the population was 4 players, reaching a peak of 10. The last 48 hours show their highest activity at 19:00 UTC, averaging 7 players.
How does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв rank against other Rust servers?
The last seven days of player hours place EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв at #1,601, in the top 7% of all ranked servers.
Operator and location
How reliably does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв stay online?
EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв is up at the moment. The uptime it reports puts its last restart about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв perform under load?
Across the last 48 hours it averaged 140 server fps, with a floor of 3. The world held up to 101,713 entities at its peak, buildings and deployables included. Its highest memory use was 3,893 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв hosted?
No region tag comes from EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 185.189.255.93:35200.
Which Rust version is EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв running?
On Windows, EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?
On average, the busiest point of its recent wipes drew 14 players. 24 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 8.
How often does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв wipe, and on which days?
The recent gap between wipes at EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв is about 13.9 days. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 3 hours. In its tags it sets out a wipe schedule of every two weeks.
Tags
What do the server tags on EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв mean?
Tags published by EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp100 (Max players): Slots: 100; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв appear?
The Rust Server Trends lists that take in EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв are: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.
How to join
How do you connect to EvilIsland-PVE-Custom-[Скилы|X1-X10|Рейд дома|Кв?
Enter client.connect 185.189.255.93:35200 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://evilislandrust.ru/cookies.html?backurl=http://evilislandrust.ru/?try=3.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.