Rust Server TrendsSeismic network · station log
Recording Stations11,694 Players52,148 Active3,104 Wipes · 3 h109 48 h

Station EU-14198 · recording

Prophecy - Пророчество [TEST, WHITELIST]

Online EU 185.189.255.28:35800 checked 12m ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,198
top 64% · #2441 in EU
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-14198 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
14.6 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 02:19 UTC27d ago M0.0rising 1 – running 0
Thu 17 Sep, 11:11 UTC42d ago M0.0steady 0 – 14.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
LATIA FUN PVE |Custom Items,Raidable Bases,Boss,Events| EU · groups of 5 · monthly · 3 on average
0/ 100
[EU/UA] GRAND ISLAND PVE EU · groups of 5 · biweekly · 2 on average
2/ 50
FAR: Chill PvE [EU Biweekly] EU · groups of 5 · biweekly · 4 on average
3/ 50
FAR: Serene PvE [EU Biweekly] EU · groups of 5 · biweekly · 2 on average
2/ 25
RUSTREBELS.COM (EU) | 2x | PVE | EVENTS | CHILL COMMUNITY | 1/1 EU · groups of 5 · 2x · monthly · 1 on average
0/ 50
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average
118/ 2000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Prophecy - Пророчество [TEST, WHITELIST]?

Generated by the game, the map on Prophecy - Пророчество [TEST, WHITELIST] is procedural, size 3,500 with seed 672846. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Prophecy - Пророчество [TEST, WHITELIST]?

The name of Prophecy - Пророчество [TEST, WHITELIST] gives no gather rate. Up to 5 players can be in a group. It plays in pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Prophecy - Пророчество [TEST, WHITELIST]?

A reading taken now shows 0 players on Prophecy - Пророчество [TEST, WHITELIST], which has 100 slots. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Prophecy - Пророчество [TEST, WHITELIST] rank against other Rust servers?

For player hours across the last seven days, Prophecy - Пророчество [TEST, WHITELIST] takes #14,198 overall and #2,441 in Europe, inside the top 64% of all ranked servers.

Server facts

How reliably does Prophecy - Пророчество [TEST, WHITELIST] stay online?

Right now, you can reach Prophecy - Пророчество [TEST, WHITELIST]. The uptime it reports puts its last restart about 21 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Prophecy - Пророчество [TEST, WHITELIST] hold a steady tick rate?

Across the last 48 hours it averaged 80 server fps, with a floor of 53. Buildings, deployables and all the rest of the world's entities brought it to a high of 70,429. It reached a ceiling of 1,994 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Prophecy - Пророчество [TEST, WHITELIST] hosted?

In Europe Prophecy - Пророчество [TEST, WHITELIST] lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 185.189.255.28:35800 is the address it uses.

What build of Rust does Prophecy - Пророчество [TEST, WHITELIST] use?

On Windows, Prophecy - Пророчество [TEST, WHITELIST] runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Prophecy - Пророчество [TEST, WHITELIST]?

On average, the busiest point of its recent wipes drew 0 players. 31 hours into the latest wipe, the crowd reached its peak.

On what timetable does Prophecy - Пророчество [TEST, WHITELIST] run its wipes?

Too few wipes of Prophecy - Пророчество [TEST, WHITELIST] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 23 hours is how long the current world has been running.

Server tags

What do the server tags on Prophecy - Пророчество [TEST, WHITELIST] mean?

These are the tags Prophecy - Пророчество [TEST, WHITELIST] publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Prophecy - Пророчество [TEST, WHITELIST] appear?

These Rust Server Trends lists include Prophecy - Пророчество [TEST, WHITELIST]: EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Prophecy - Пророчество [TEST, WHITELIST]?

To join, enter client.connect 185.189.255.28:35800 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. For the website, go to https://prophecy-game.ru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,EU,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.